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"I knew some shenanigans were afoot."
-redneck_firebat


2v2 on Dire Straits
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Author:DisgruntledApe
IP:XXXX
Date: 05/17/99 06:05
Game Type: Starcraft
Labels:Starcraft(1), Problem: Broken Images(1)
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Report Rating: 7.0, # of Ratings: 1, Max: 7, Min: 7
Lifetime Rating for DisgruntledApe: 6.1875
Map: Dire Straits

Good Guys
Me: Random Zerg, Bottom Left
:+:DyNaMic:+:: Protoss, Bottom Right

Bad Guys
PeonRapist: Random Terran, Top Right
Adam~Warlock: Random Protoss, Top Left

Early Game:


I like Hydralisks. Therefore I used my double lair hydra drop build this game. My partner decided it would be best to go for a reaver drop. He did so.

Dynamic dropped his reaver and goon on PeonRapist but was stopped short but a newly produced tank. Oh well.

My hydra drop was coming along well. I sent 3 full Overlords of Hydralisks into Adam~Warlock’s main base. This threat was subdued with the help of Peon’s tanks, but not before I could do some damage.



Mid Game:


Both my partner and I expanded after these drops.

I threw up a Spire and a Queen’s Nest and began to evolve a Hive while my partner constructed an Observatory and Templar Archives. My Partner began production of observers, patroling them between likely expansion spots.

Meanwhile, I rebuilt my hydralisk force and expanded once again to total my expansion count at 2.

We stomped a few expansion attempts by PeonRapist, the terran, as soon as we saw them via observers.

Late Game


I evloved a greater spire and began production of mutalisks. I decided it was time to finsih off Adam~Warlock, the Protoss, so I dropped 12 hydras on his island and joined that force with 5 mutalisks and 4 reavers from my partner and Warlock was finished.



"Adam~Warlock is elminated". Woo Hoo!

We now have vision of the entire map through observers and hydralisks. Peon has no expansions, as we can clearly see. I begin to hatch more and more mutalisks, taking the battle to the air.



My Partner then dropped reavers, zealots, and high templar on PeonRapist’s main base. I supported him with about 16 mutalisks. His force was subdued but not before some damage could be done.



I morphed 11 of my mutas into gaurdians, and the remaining ones into devourers.

We razed Peon’s base but we allied before the last building fell because it was a friendly game.



As you can see, we won. =p

The Final Stats:



Good Game all around.

Lessons learned:

-Tanks cant kill gaurdians, no matter how high into the air they shoot

-Recon wins games; the only reason we were able to kill their expansions is because we saw them as they unloaded the SCVs onto the island

-Corsairs can’t attack ground units such as Hydralisks. Corsair rushes are great, but they certainly won’t kill anyone - only injure them

Well I hope all the HTML comes out right and my pics show up properly. Wish me luck =p

DisgruntledApe



























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