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The {PH} Strikes Back! with a little Help...
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Author:Lipton@
IP:pppt09-8XXXX
Date: 12/26/99 02:12
Game Type: Starcraft
Labels:none
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Report Rating: 6.0, # of Ratings: 1, Max: 6, Min: 6
Lifetime Rating for Lipton@: 7.0000
Prologe
As yes Kold and me have a moment to savor our recent victory over the seas of Dire as we return to the Haven. I chat a bit with some friends and 88fingers asks me if we want to go again this time Maynard is jumping in... we agree and I host it up on The Lost Temple. As yes LT the map with a tradition of big time games.
Below is the Pre Game chat with some added Maynard Christmas Spirit in the air :)




Anyway we start...
I choose Toss and got the 9 oclock base.
Kold randomed and drew Terran at 12.
88fingers randomed and spawned Zerg and 6.
And Gaynard:) randomed and the Gods gave him Toss at 3.

I scout kinda late and discover 88 going 3 hatch before pool! Kold then finds Maynardn early expanding(he has been doing this alot as of late for some reason.)


We decide to go after Maynard fast even though we could have rushed 88 and Maynard would not have been able to help him. Maynard uses his freaking probes like DT’s with some super micro and causes us much pain before we finally chase his probes away and kill the cannons. Alas Maynard bought 88 enough time to send lings to kill our remaining troops.
Here Kold yells to go after May's main peons 2 secs right before some mass lings arive...


We all sit back and develop some more with me getting zealots with speed and researching psi storm for temps. Kold goes m&m. We rush 88fingers hard without getting too far in. Below are some of the battles on the front lines of 88's base.




In one of the battles I was looking in the main, but overheard a scarab shot. Immediately I put up some cannons in my main and have a Archon patrol, I also warn Kold about th threat. After failing to take 88's natural we build up more with me taking my natural, at this point Kold still has not expanded and/or scouted May's main.
We launch an attack that takes out 88's 2nd expansion.


With the destruction of that base we are able to push more deeply into 88's natural, but again we are thwarted.


With 88 holding again they counter and counter hard. Kold still does not have an expansion yet and is unable to help me out as they both push up to my 2nd expansion with hydras and mass reaver.


They take out my 2nd expansion along with a bunch of probes, but they did pay for it as I stormed about 3 dozen hydras to death and my zealots + 1 archon and some heavy micro take out the reavers that Maynard then drops into my main. Kold still has not the sufficient numbers to help me out so I prepare a massive counter attack to finally take out 88's natural and main. Just as I move out dozens of 3-3 zealots with about half a dozen templars my natural and 2nd natural come under massive cannon fire from above. Nothing pisses someone off like getting cannoned on LT >;[ Anyway, I call for help and hurry to put up a shuttle bay(which I forgot to make :'[) in order to save my only mining bases I had left(Kold still has not(30 or so minutes in) expanded)
Kold does send me a few tanks to take out the cannons above my 2nd expansion (forgets about my natural ;[) but while he does this 88 drops lings and hydras into my base and I am forced to recall my troops to defend. After killing off the zerg threat once again 88 drops. I see an opportunity to take over 88's gas base and improve our chances vs Maynard (2on1 is still a 2on2 vs Maynard)
As I send my men down to 88 I click over to see what Kold is doing... the Next couple of screen shots will display my emotions and thoughts at that current time...


Maynard had 22 carriers... a few were hallucinated
[{PH}88fingers]: Lipton@:17 fucking Carriers!!!

Maynard shows me vision after I ask...

Conclusion
Well that is the 2nd 2on1 I have lost vs Maynard both with decent allys.
What we might have done wrong...
We should have attacked 88fingers in the start because he 3 hatched before pool and since Maynard early expanded with forge first he could not have helped 88.
A mistake we made because Maynard looked so open and hey who does not want to take him out fast :[

Other mistakes... Kold hardly scouted Maynard so I never knew what the heck he was doing, and never knew he expanded to the islands or knew he was cannoning me. Also in a game that goes to late game if you have not even expanded once that goes without saying :'[ not dising on you Kold if you read this just exposing errors that can/will help other players do better at SC.

That game gave me a headance

Well everyone Have a happy New Years! =D I am on my way out to NYC heh wish me luck I hope I don't get Nuked :

gg's
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