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Gangsta Zerg vs Toss @ Temple
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Author:@}~MaKiTa~
IP:spider-tXXXX
Date: 02/17/00 10:02
Game Type: Starcraft
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Report Rating: 8.0, # of Ratings: 1, Max: 8, Min: 8
Lifetime Rating for @}~MaKiTa~: 6.6667

@}~MaKiTa~


vs.


DemaRco




I started off the night playing against a lot of my friends from school, and soundly whooping on all of them. They don't even let me get in the 3 way FFA's because I'm too good now, =o( My friend had one of his friends at his house, and insisted me to play him. I hate when my friends ask me to play their friends hoping them to beat me, it just makes me sick.



Of course I chose temple as the map,(I'm so 1 dimensional) and picked zerg as my race, confident that I can deal with his protoss forces easily. I like zerg because they're kinda just like gangstaz, they move in fast and run through all your shit very quickly. I spawn at 6 and he spawns 9. I would have to call up my homeboys to see what the plan was.



Lil D - Make them vicous killas known as hydralisks. If you run into templar trouble call up my girl QueenBee, she has something for 'em.
Me - Thanks dogg, I got your malt, swing past about 8 to pick it up.
Lil D - Kool, G. Payce out.



I figure that since I can see him with my scouting lord, I'll do a risky triple hatchery before pool, with the second being placed at my natural, and the third a little above. He does a standard pylon gateway pylon gateway build.




Gettin ready for war



As soon as my pool pops, I pump zerglings from both hatcheries, my overlord is doing a good job providing shade to his hard working probes, and sees that he is going hardcore zealot rush. I put 3 creep colonies up at my natural and with my 12 zerglings I feel pretty safe. I start on gas at this point, and my overlord notices about 18 zealots making their way toward me. Great day in the morning......

I would have to call up some more homeboys to deal with these fools, because I damn sure didn't have enough.

Me - What's up lil D??
Lil D - Ain't shit what ya'll ballerz up too? Rolling them blunts and drinkin that malt??
Me - Yeah you know, but umm, I got a problem with these protoss foolz, they tryin to mess up our cash flow so these foolz got to get dealt with quick ya heard meh?
Lil D - What you need you know I'm down for whate'er.
Me - Call up Lil Killa and Ray Ray, and we'll need QBee too.





I position my zerglings so that he can't get through and the sunkens work their hardest. He kills all 12 zerglings but then 12 more are waiting for him, and then 12 more. He doesn't even touch a sunken.


How you figure that your team can affect my crew?



After this I retreat my overlord from his base because he started a cannon during all the fighting and I wasn't paying attention. I pumped drones and started gas at my expansion, and immedately put down 2 evolution chambers and a hydra den when I got the money for them. I also expanded again to my mineral only, and pumped my favorite unit, hydralisks. I could not get a ling or hydra up his ramp, and I didn't want to send a slow overlord in his base to scout, so I kind of guessed he was preparing some sort of drop, and since I'm psychic I knew it all along, and pimped 2 shuttles of I don't know what with patrolling hydralisks before they even crossed the gap. I'm assuming they were HTemps and zealots because I didn't see many reavers until later in the game.

Now I have 2/2 Hydralisks, and I go out for map control, moving all of my hydras to the middle. I try to expand to the 3 natural and mineral only, but run into a rather large army consisting of zealots and dragoons, with only 2 high templars for support which were promptly killed.

My hydralisks then engaged but were getting slaughtered, but he wasn't zerg and I could reinforce my guys much faster than he could. I just send wave after wave of 12 hydralisks to the middle and eventually wore his ass out. See? Told you we were gangstas. We make the calls and make the killas come out =o)

Lil D - West Side come equipped foolz!
Ray Ray - This is thug life what ya'll really want?!?
Zealot - Argggh Help!
Ray Ray - Ay look Lil D, we got these bitches hollarin HELP!



Fought here long and hard, he won on the resource end of it, too bad he can't throw money at me.



I had lost way too many hydralisks in the battle for the center, and he was outmining me. Also I figured out he expanded to the top island and had the 12 natural fully running. Now I had the 3 natural and mineral only up and running, with him mining the 12 natural right above my 3 mineral only. Patrolled in all of my killas but they got pimped, and I mean hard. About 5 templars, 5 dragoons, 4 reavers and 4-5 cannons pimped 70 hydralisks. He lost all of the defending units and cannons but I had lost way more.

But I was zerg and he wasn't, and since I had alot of money and 5 bases I plopped down 5 more hatcheries at my mineral only expansion and pumped more hydralisks, and started on queens. I rolled over the 12 natural and gathered all of my guys to the middle. One last time I consulted my road dogg, Lil D to see what was up.

Lil D - Hey you tryin to ride tonight?
Me - Let's do it.


First I clone broodlinged the big clump of HTemps and zealots with my 12 queens, and then charged all of my hydralisks in. What the hell does he do?? Feedback all of my queens with 12 Dark Archons, then maelstrom and psi-storm my hydras.....Fukcing Siht. I never had anyone do this to me before and this totally made me feel like a bitch. He whooped me with straight spellcasters. Too bad he didn't have an answer for the rest of the hydralisks. He maelstromed me and got in a couple good storms again, killing almost all of the attacking hydras again. But I had 13 hatcheries making nonstop hydralisks, rallyed to the middle(I was barely watching the attacks) and sent 24 at a time. And as far as I know you can't get 75 mana to storm with that fast. I also started mixing in cracklings as I heard somewhere that they are good at clean-up. Hydras+Zerglings = Game over for protoss.


You wish you could macro like me =o) GG!!


Lessons Learned From the Gangstas



Lil D - Hydras and zerglings own protoss on temple as long as you continuously attack and do not let them get back on their feet.
Ray Ray - If you run into templar trouble make queens and space out more, corsair trouble make scourges and devourers, mass dragoon trouble make zerglings and defilers
Me - I think zerg totally own temple against protoss, their ability to switch strats by making tons of 1 unit out of all their hatcheries is vital to success. If I didn't have the queens, I wouldn't have won. Protoss can't win unless they use their spellcasters(namely psi storm), zerg can win without theirs, but will totally own when they break out the queens and defilers.

plz comment and give a rating, thx for reading.

@}~MaKiTa~
























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