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1vs1 Island Hop
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Author:Novadistortion
IP:eb159.ipXXXX
Date: 03/03/00 09:03
Game Type: Starcraft
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Report Rating: 4.0, # of Ratings: 1, Max: 4, Min: 4
Lifetime Rating for Novadistortion: 4.5714
Hello I am Novadistortion and this is my report hopefully I can avoid a double post today. This game took place several weeks ago last month. I found my reporting notes in a notebook and decided to write it.

enjoy,
Novadistortion

Game Data
ISLAND HOP


SpEeDeMoN[PD]= Red Protoss Lower left starting position
0oSuPeRo0= Yellow Protoss Upper left starting position
Novadistortion = terran observer located in the floating command center at the bottom left corner of the map.

Early Game and Build orders

Red began the game with a gate and early assimilator build with a cycore coming soon after. After these tech structures were up he developed pylon coverage of his island.

Yellow went with a gate forge early assimilator build also except his pylon coverage went earlier than reds. and then got a cycore.

Red begins to tech to carriers while Yellow starts making a line of photon cannons lining his bases perimeter.

Yellow makes citidel,robotics,stargate and begins a fledgling expansion on the next island. (to his right)

Red now makes a first carrier and while its making interceptors he techs to observers. Yellow continues manufacturing photon cannons around his base.

Red sends out his observer to scout and locates yellow. Red now makes corsairs for carrier support. Another carrier is made and rallies with the other.

Reds observers locate yellows expansion and starts his own.

Red knows he could easily destroy yellows expansion but instead decides to go through a hole in yellows photon perimeter. The observer is shot down and a probe scurrys over to warp in more cannons where the observer was. The carriers go to the weak point.

Yellow now sends some scouts and a few corsair to slow down the carriers enough to let the cannons come in and retreats to the protection of the cannons.

Red follows the fleet and attacks yellow at the bottom of the base. The ships hide in the center of the base while the cannons destroy all the interceptors with little losses. The carriers get more corsair support and reload.

Red now warps in more forges and cy cores to upgrade faster.

Red now attacks again at the bottom of yellows base but due to poor unit controll leaves with 3 depleated carriers again and one being heavily damaged.

Red now realizes that he had forgotten about the yellow expansion and sends in carriers.

Red attacks with his damaged carrier and some others but due to yellows large fleet of corsairs is beaten back because the carriers were clustered.

Red now performs a distraction by using his carriers against yellows mineral field now almost depleated to little avail. while Reds weakend carriers attack yellows main. A fresh batch destroys his expansion while yellows corsairs destroy the carriers at his main with the loss of several probes and a nexus with a few cannons damaged.

Yellows expansion is now destroyed.

Yellow now completes his cannons and expands to middle right.

Red now hurting for resources takes lower right. (since carriers are expensive).

Red now pulls a dirty trick and makes a dark archon at his new expansion. and steals my scvs who were hiding at lower right.

Reds main and first expansion are now depleated.

Red starts a terran expansion to one of the middle islands.

Yellow pulls a stupid trick and builds 6 starports at his expansion which he couldnt support.

Red who learns of the expansion destroys it with little for losses. Yellow sends his fleet of corsairs to attack the carriers but looses them to more carriers from reds main.

Red has now climbed the tech tree for terran and is making sci vessels and battlecruisers.

Red expands to middle right and yellow sneaks a shuttle with a probe to upper right expansion.

Red knowing he has won sends all of his terran buildings floating over to yellows main.

END GAME

A huge force of carriers, battlecruisers, sci vessels, and corsairs below yellows main.

Red uses yamato to open up a hole in yellows cannons followed by a massive dweb against cannons and finally followed by d matrix of most of reds carriers and battlecruisers. The forces take little time leveling yellows main and decide to ally at the end for some reason.

Lessons/Notes


1. I could have beaten either of them

2. Red needed to scout more.

3. Yellow should have been offencive.

4. This report was really one sided but I made it anyway since it wasnt BGH.

5. Neither made any sort of ground defence and one early drop would have slaughtered either of them.

6. This is why I dont like island maps noone seems to know what their doing in a public game.

7. I am really surprised that either of these two had good records because I remember them being a little above the average pubbie.


8. Both complained about liking land maps better so I guess that explains it.

and now for the screen shots!































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