Pre-game/Initial
Game (7:30)...
This report starts
just as most others do. I was in NoHunters one night (before the 15 bots
came) and I saw on my bright computer screen that a guy named [S]Ghost
wanted to play a 1vs1. I asked him if I could report it, and he said...
yes. Soon after that, a guy by the name of ==Nimrod==,
aka Doom-, showed
his intention on playing a game against Ghost.
Anyway, after we
arrive at this game (on Lost Temple),
the soon-to-be combatants had a few things to say...
Nimrod draws
Protoss at 9:00 and does a sort-of odd build order with pylon on 7, then
gateway, pylon, gateway, cyber core, pylon, pylon, gas
Ghost draws
Zerg at 12:00 and also does an almost out-of-the-ordinary build order consisting
of hatch on 9 below his ramp, pool, 4 sunkens behind his 2nd hatch, takes
his natural, gas at main, hydra den, gas at exp, and then proceeds to take
the 3:00 main, and caps it off with an evo chamber.
First
Blood
While
Nimrod sends one zealot to scout Ghost's
main, Ghost sends
a force of what looks to be 12 speedy zerglings (they haven't got
their crack yet) and 12 hydralisks to Nimrod
and his just-begun expansion (his natural),
which was guarded by 14 dragoons, 1 zealot, and 1 templar. A fierce skirmish
begins, which results in Ghost
losing all of his attacking force, while Nimrod
doesn't
have to use a psi storm and loses only 2 zealots .

More
Blood + Psi Storms
Following that conflict,
Nimrod
moves
his remaining forces to the 3:00 mineral only natural. More fighting
(and bloodshed!!) results when Ghost
attacks the Protoss force of 14 dragoons, 1 zealot, and 1 templar, with
8 young hydralisks, while 8 speedlings intercept any reinforcements that
come along the way. The hydra's die, although killing many half-dead dragoons
before blowing up from a storm, and the lings get to kill 2 dragoons on
the way to assist the other dragoons, while only 2 of Ghost's
lings die. The 6 remaining speedings get all the way to Nimrod's
natural, but then are killed by few zealots and a few probes.

After this fight,
there is a short break in the action, so I will update you with the player's
upgrades.
Nimrod's
Upgrades
Ghost's
Upgrades
So
Much Blood!!!
This break ends
when Nimrod decides
to storm a few hydralisks Ghost has
outside his hatchery guarding his ramp. This storm fails to kill 1 hydra,
as Ghost then
moves 12 hydralisks (including the stormed ones) to attack Nimrod's
force standing beside the 3:00 mineral only, which consists of 9 dragoons,
1 zealot, and 2 templars. More acid and and phase disrupter shots fly when
these units collide, with Nimrod winning,
despite reinforcing his 12 hydras with 6 more during the battle. Nimrod
only
lost 3 dragoons through this, because of that spell everyone likes to use
and hates it when used against them, psi storm.

During that, Nimrod
puts
up a nexus at the 6:00 natural, and then build 2 pylons, 2 gateways, and
2 cannons at the 6:00 mineral only natural.
Ghost
sends in another wave of 12 hydras, but this attack is successful in clearing
out the 3:00 mineral only, although all of Ghost's
hydra's die. Nimrod retreats
5 dragoons during this fight to his mineral only. These goons are then
attacked by 6 cracklings. The cracklings fail to do any real damage to
the goons.

Nimrod
moved his goons back to the 6:00 mineral-only, along with a templar and
2 zealots. These units were soon contested by a wave of 12 hydras, which
were quickly stormed and then attacked with phase disrupter fire from dragoons.
Something
other than Hydralisks...
Anyway, after another
12 hydra vs 12 dragoon + 4 zealot + 3 templar battle (guess who won that
one?) which fails to do anything, Nimrod
moves a templar and 4 zealots up the 3:00 ramp, which is undefended. Ghost
then attack-moves 10 cracklings down to the occupied 3:00 mineral-only,
but they are intercepted by Nimrod's
small squad. The zealots win, but their numbers are reduced to 2 zealots
because of a (gay?) suicide storm. At about this time, Nimrod
starts on a nexus at the 6:00 mineral-only and the 6:00 natural.
Next came another
bloody battle (no surprise because of Zerg) between 14 dragoons, 2 templars,
and an archon against 12 cracklings and about 10 hydras. Things die, such
as Ghost's whole
attack squad, but Nimrod
only loses 3 dragoons and a templar. This fight was worthy of a pretty
screenshot.
The next attack was
made by (also no surprise) Ghost, figuring
out that his hydras die quick to goons and storms, sending in 18 lings,
managing to kill 2 or 3 more goons. My thoughts on this fight was "suicide".
Now Nimrod
moves
6 dragoons, a zealot, and an archon (it is be safe to assume Nimrod's
zealots have track shoes on) to Ghost's
3:00 main. This squad is first engaged by 5 or 6 hydras at the ramp, and
not suprisingly, Ghost's
hydras died, and Nimrod
makes it up the ramp, but losses were high, as Nimrod
lost 3 goons and his archon. He then proceeds to start razing the 3:00
main with 4 goons, and completes the job without too much trouble.
The next move is
made by Ghost bypassing
the 3:00 mineral-only to attack Nimrod's
main with 12 hydras. Nimrod
sees this and decides to move about half of the 3:00 force to his main
and quell the attack. This stops the attack cold, with Nimrod
suffering minimal losses (losses don't really matter anymore, now that
Nimrod
is cranking out of 6 gateways). Below is Ghost's
response to his hydras dying (because the pics I got are pretty boring).
I then go back to
Ghost's
3:00 main and watch Nimrod
take down the rest of it with a few goons, a zealot, and a dark templar.
After this attack is done doing its job, it is driven off by lurker.
At about this time, Nimrod
starts building a stargate a his 6:00 natural.
And at this time
the 3:00 mineral-only consists of this.
Ghost
decides to attack this with his usual 12 hydras. If you are not an idiot,
you can easily figure which side won.
The
very destructive, bloody (boring)end!!
Now, Ghost
loads up 31 cracklings and a drone on 5 overlords . The drone is dropped
at the 10:00 island expansion, and starts becoming a hatchery. Ghost
then flies his ovies past Nimrod's
9:00 natural (which was about dry), and unloads his cargo at Nimrod's
9:00 main. At the same time, Nimrod moves
his about a quarter of his 3:00 mineral-only force to his main, which is
defended by 4 zealots and 2 dragoons at the 9:00 ramp, and the rest of
that same force to attack Ghost's
12:00 natural and main. The results of the 31 crackling vs. many Protoss
units battle is... well you guessed it, Nimrod
wins it without too many losses, only Nimrod's
nexus, assimilator, and cy core (Ghost
wanted me to say he almost won with that pathetic doom drop). Nimrod
then ravages the 12:00 main and natural, finds the 10:00 expansion as it
hatches, and drops some units on to eliminate Ghost.
I missed the start of Ghost's death because of the "doomed drop" (yes,
GGs were exchanged).
Thanks
GG goes out to Ghost
and Nimrod, thanks
to Ghost for
letting me report this game. Thanks to Catcrap
and all of you other spammers that have ruined Nohunters.
This has been a BW-suxproduction.