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|
| Introduction |
|
On a cold Sunday afternoon I
sat in channel Starcraft Knights waiting for players to come out of a
game. They come out ranting on about the past game and how a player
should have done this and a player should have done that.
Then through all the random tips and hints (24-7)Colts
asks for a 1v1. Darksilver{SK}
boldly steps up to the challenge and so the game is made.
I ask if I can BR and they happily accept me.
Everyone joins the game, the
players and five watchers. The
map is on KBK’s Lost Temple and so we wait for everyone to download.
The game starts.
Darksilver
picked Terrans and lands his Command Center on the 9 o’clock cliff.
Colts
blindly goes into the game and fate gives him the power over a Command
Center at 3 o’clock. A
Terran vs. Terran match-up. Note: Since Colts
was white he will be in BLUE. |
| It
Starts... |
|
As the game starts the watchers
suddenly leave the game one by one until I was the only one left.
Peace and quiet for me to BR.
Their first depot shows each player’s plans. DarkSilver
is going for the traditional wall-in as he builds his first depot on his
choke on top of his cliff. Colts
on the other hand builds his first depot near his CC.
Signaling more barracks for defense/offense.
As expected Darksilver
makes his barrack next on the choke and Colts
builds two barracks.
Colts
then sends his SCV to scout. Darksilver
makes a refinery, sends a SCV to scout, then the last depot to finish off
his wall-in. Colts
has made another depot and then starts the gas. Both players have found each other and know the starting
locations.
Darksilver
makes a factory next and opts for two Starports.
Colts
makes a bunker in front of his choke and then starts the factory. Darksilver
is obviously going for cloak wraiths to assault with and Colts
is going for an early expansion. Colts
does make his new CC and adds the machine shop add-on for the factory.
Darksilver
adds on the control tower and the Starports lights start blinking with the
control towers hypnotizing green lights flashing.
Wraiths with cloak. Colts
makes an academy, engineering bay, turrets around his main base and 2 com
stats. Darksilver
has been constantly making wraiths.
|
| First
Action |
After
Colts
uses his com to scan Darksilver’s
main, Darksilver
sends his cloaked wraiths but retreats as the turrets makes the pilots wet
their pants. Darksilver
seeing this commands his wraiths to go all the way around and attack his
expansion. Of course there
were turrets there too and after wetting themselves twice, the pilots
decide to go home.
At home there is a dropship, a tank, 3 marines
and a SCV waiting for their arrival.
I wonder what’s going to happen now.
Colts
during all this has made tanks and two Starports of his own, armory, and
another factory. Darksilver’s
dropship loads up their cargo and flies to Colts
expansion cliff accompanied by wraiths.
As he is doing this he builds his own expansion on his natural, an
academy and his second factory.
|
| The Drop |
 Darksilver
unloads his package. The
tanks immediately start to siege and attack the SCV.
But what’s this? The
tank Colts had
defending the choke fires up on the tank when the blast from Darksilver’s
tank shows its location. Strangely
red’s tank
must have been high or something as it does not attack the white
tank.
Needless to say the
red
tank blows up in a fireball and the drop is unsuccessful.
|
| The
Counter |
With two dropships of his own,
Colts
picks up a tank and goliaths and sends them over to Darksilver’s
expansion cliff with wraith support.
Darksilver,
after his failed drop, has made a third factory and an armory.
He has been constantly pumping out wraiths and tanks while Colts
has been constantly pumping out goliaths and wraiths from two factories
and two starports..
The tank from Colts
sieges and starts raining artillery fire down on Darksilver.
Darksilver
was totally unprepared and had to move his SCV to safety while he
positions his tanks under the cliff.
The tanks do nothing. Darksilver
sends his cloaked wraiths and is surprised to see that Colts’
goliaths are not attacking. Taking
advantage of this he targets the tank and then some goliaths before a scan
finally comes in. Either Colts
was waiting for a scan or his attention was adverted.
Either way the drop is defended with Darksilver
losing only a couple of tanks and wraiths and a pause in his mineral
gathering.
|
| The Charge |
| Darksilver
decided to expand to the bottom right isle and defend it with turrets.
With the abundant supply of resources he constantly produces
wraiths and tanks from his three factories and two Starports.
With an army now of wraiths and tanks, Darksilver
decides to attack.
He moves his forces to the found temple and
waits. He moves two tanks
into a close range and sieges. Once
the tanks sieges they start firing on Colts
who defends with tanks of his own and a bunker.
The bunker does nothing but get destroyed but the two tanks
attacking are destroyed. THEN
Darksilver moves
his remaining tanks and wraiths. It
seemed he was trying to manage the two tanks instead of managing his
forces.
The attack is defended with tanks and wraiths of
his own and in the battle there was only a loss of a bunker and the four
brave marines who were stationed inside.
Then both sides remain quiet as they both build up their army. |
| The Final
Battle |
Colts
deciding to stop wasting time moves his army of goliaths and tanks to the
middle of the map. Darksilver
knows exactly where the army is with scans and Colts
know what red
has to defend with scans of his own. Colts
uses hit and run tactics to draw out Darksilver’s
scans and his army. He uses
his twelve wraiths and starts hitting and running on tanks.
He kills two before his air force is down to three.
Then he waits. But for what? The
lone ghost is seen walking from his base to the stationed army in front of
red.
But before he gets there, the impatient Darksilver
sends his forces to try to destroy the waiting force only to have it fail
and leave him with a few goliaths to defend.
Colts
decided to nuke anyway for fun and kills some SCV’s, goliaths and
brings the CC down to red. GG’s
are exchanged and Darksilver
awaits to get his base destroyed.
For fun,
Colts
nukes the isle expansion that makes a pretty little ball of fire.  
------natural
exp----->  
---isle
exp---> |
| Conclusions |
|

|
| Lessons |
- Terran
vs. Terran games are down to goliaths, wraiths and tanks.
- Nukes
are necessarily to break up Terran defense
- Who
needs marines? (Bad lesson, don't follow this one, making few marines
don't hurt)
- Nukes are fun to watch.
|
| Credits |
|
This
has been the first Battle Report by Turbo{SK}.
All rights reserved.
2000-2001
Visit the Solar Knights here.
Please comment and criticize. |