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LoKi-GoD vs. N.McNasty, Team OS Tournament Finals
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Author:Hostile~SCV
IP:AC914507XXXX
Date: 07/02/00 10:07
Game Type: Starcraft
Labels:Image Heavy(1), Starcraft(1), Problem: Broken Images(1)
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Report Rating: 8.5, # of Ratings: 2, Max: 9, Min: 8
Lifetime Rating for Hostile~SCV: 8.1429

Hostility Incorporated (HI!) brings to you...
Yet another Hostile~SCV Battlereport! (And other wonderful goodies)

This report contains approximately 40 pictures, give or take. Please wait a few minutes for load. the pictures enhance my BR's greatly, as always.

Welcome, once again, to Assassins of the Day! We have had several lead changes since last time. Believe me, the whole SC community is vigorously trying to top Hostile~SCV's charts! (well, not really, I just need a little more publicity)  And today's top killers are...

#5:

(Mmmmmmmmmmmmm.... Cracklings....)

#4:  

(That's what happens when you're left in the bunker too long)

#3:  

(Submitted by Praetor-Galen)

#2:

(I love the smell of fresh Zerglin' Blood in the Morning)

And the #1 assassin of the week...

#1:

(This is actually from one of my games where I went Archon/DTemp/Reaver/Corsair.... let's say the Reavers played a game called OWNAGE)

Stick around for the next HI production and see if the tables turn!

And now, on with the show.

Intro

Coming into nohunters, I see a bot spamming for a 16 man, 1-on-1 tournament about to happen. I was reluctant to check it out, seeing that a few pretty skilled players were already leaving to attend. Regardless, I wanted to test my skills and went off to channel Clan OS.

My first round opponent didn't show, so I was immediately put in the quarter-finals. After being slaughtered by [nE]anderthal, my morale decreased and I went to tkae care of other business. I come back later and I'm able to watch the 2nd semi-final match, between {88}@Jamers and N.McNasty. Mcnasty's Terran was on an ownage streak, using drops, map control, containment, virtually everything. Jamers' Protoss forces eventually concede, thus setting up the finals for this tournament.

As I return, I learn that Arky, who is actually LoKi-GoD smurfing, will be NewbieMcNasty's opponent. The game is set up, and away we go, off to another battle for....

The Lost Temple.

I love that background.

Arky selected Terran and lands his White Command Center at the 3 Main.

McNasty Randoms to Protoss and Warps in a Teal Nexus at 12.

Once again, the classic Terran vs. Protoss showdown. In my BR's, the series currently stands at 1-1. Which race will break ahead?

Gas in the Morning

Arky goes for the standard terran wall-in, Depot, Rax, Dep.... wait a second, Arky. I think a Probe just warped in an Assimilator on your Vespene Geyser! Ooh, that's going to hinder gas production for some time.

Arky was begging for the Gasser to be cancelled.

McNasty starts with a Pylon, the Offensive Gasser, Gateway, starts gassing his own main, another pylon, then a core. I'm expecting some reaver tech from this nasty newbie. Meanwhile, Arky has started his own gas, and is making a CC behind his wall-in for a safe expansion to his natural. An E-bay is also being made.

1812 Overture music with Assimilator explosions for cannon shots... Dun, diddy dun dun dun dun dun dun Dun, DUN, DUNNNNNNNNNNNN

Arky catches McNasty's build with an SCV, and throws down a Bunker and a Turret next to his Refinery. Oddly enough, he doesn't put any marines in the bunker, and could just be using it to throw McNasty's possible drop off. Arky also goes for double factories (once he accumulates the damn gas! hahaha).

If the turret is half done, then how come all he's constructed so far is the crap that holds the turret to the ground?

McNasty, even after the SCV scouts him out, continues with the Reaver tech. He throws down a facility, immediately starts a shuttle, then follows with a bay. Once he gets the reaver, he loads it in the shuttle, along with 2 zealots.

This took some free-hand mouse drawing skill, what little I have.

McNasty first makes an attack up the mouth of Arky's base with 3 Dragoons. A bunker full of marines is there to defend, and it does just that. McNasty pulls his Dragoons back for a later attack.

The goon in front actually didn't get hit.. that's the smoke from his cigarette.

The Shuttle starts a trek over to Arky's mineral line. All of a sudden, the Shuttle takes a sharp turn west, heading for the mouth of Arky's base.  Obviously, McNasty saw the Turret and [empty] Bunker, so he went on an alternate route. This frontal reaver drop keeps Arky held back for a while, as it destroys a bunker and several marines. Eventually, a siege tank ruptures the slug from the cliff above. During this time, Arky constructs a Command Center in his natural to fly to the bottom-left island.

I didn't get a good shot of the Blue Goon Soup.  The goons all got spread out and stuff.    

A Time for Tech....

Arky throws up a couple bunkers at his choke for confusion, then does a bunch of tech all at once. He makes double armories, a starport, then an academy. Meanwhile, McNasty has teched to an Observatory, and makes an attempt at expanding to the main at 9, along with his 12 natural. Soon after, he starts warping in 2 stargates. Before I can check out anything else, McNasty also starts ANOTHER nexus at the 9 o clock natural! On top of that, a Fleet Beacon comes in once the first stargate finishes.  When the nexus at 9 is halfway done, he Maynards some probes to gather resources there.

Arky on Let's Make a Deal... show em what's behind BUNKER NUMBER TWO!

I'm sorry, but Gone Fishin' seemed In-accurate for the time.    That wouldn't be that bad of an HQ, ya know..

"My drops are better than yours, so =P"

McNasty's mind seems to be completely set on expansions- how many does he have, how many should he allow Arky to have. He shuttles up a pair of reavers and flies them over to the Southeast island. The reavers kill all the SCV's and land a pair of shots on the Command Center. Arky lifts the CC, and McNasty flies his reavers away.  Arky has also found McNasty's expansions at the 9 o Clock expansions with a Scouting SCV.

Apollo 13: The time of the Reaver

The proud SCV had a medic named Jenny.  

Arky wants to do a little expansion-rape of his own. He loads up 2 Tanks and 8 Goliaths, and lands them over on the cliff above McNasty's natural. A few zealots residing up there are dispatched instantaneously, and then the infamous Cliff Siege initiates on the natural. McNasty quickly responds by dropping 2 reavers next to the tanks. Arky's tanks are easily disposed, but the Goliaths manage to escape to the dropships. A Wraith comes over to deal some damage, and manages to destroy the shuttle while reavers are inside it.

Arky drops another pair of tanks to replace the first two, and they start doing some damage as well. A pair of carriers come over to remove the tanks, but are pushed away by goliaths! As the carriers take damage, they retreat to a well-placed shield battery at the natural, and then go back to attack some more. The Goliaths force the carriers to retreat for good, and the natural completely falls.

For some reason, I can not get that white area black... damn PSP 3

Keeping himself on the offensive side, Arky starts an attack on the 9 o clock expansions with some Tanks and Goliaths. The force is caught by about 10 dragoons in the center of the map, but have no trouble in advancing forward with moderate casualties. Once Arky arrives at McNasty's expansions, he is held back with more goons & zealots.

I actually thought the Goons would win this....    

Arky sneaks a dropship into the 9 o clock main and drops off a Tank & 2 vultures. Spider mines are placed through the base, and the tank chalks up a bunch of kills on the probes. A Spider Mine placed close to the tank ends up triggering, causing the tank to go down.

Arky waited a while to give me vision... there's Spider Mines in front of that tank, which is why the tank died.  Zealot triggered it and ran straight into the tank  

Goodyear: I love what you do for me
(We thought of the saying before Toyota, Damnit)

Another CC is being constructed within Arky's main, and I'm assuming this one will land down at his Mineral-only. Once it lands down and some SCV's are Maynarded over, McNasty attacks with about 7 carriers. Goliaths and Turrets appear to be enough to defend the main, along with a well-fired EMP Shockwave. The carriers retreat to the shield battery. Unfortunately, the battery has been used too much and is low on power. The head carrier pilot contacts Praetor McNasty.

Allanor: Praetor McNasty, the Carrier fleet seems to be low on shields! We need to set up some batteries immediately so we have extended longetivity!

McNasty: ...................

Allanor: Praetor McNasty, please give us your orders!

McNasty: Go, go, go!

Allanor: Affirmative! All carriers, attack at will!

::Allanor closes the transmission::

McNasty: ::Pushes hamster with carrot:: Go, go, go!  Dangit, you little bastard, GO!!!

The carriers mis-interpret the Praetor's "order" and return to attack. Unfortunately, Arky was expecting this 2nd wave, and has his Goliaths all in position. EMP is fired again, eliminating what little shield points are remaining. The Carriers are completely owned by the Hellfire missles.

That's a lot of Hellfire Missiles.    

McNasty, even with these massive losses, continues the assault.  He sends a couple Carriers, Goons and Zealots over to Arky's now-flourishing Mineral-Only.  His forces are enough to put the CC into the red, but the Terran commanders manage to lift off and pull it back into the main base.  Arky's reinforcements arrive to eliminate the Protoss attack force.  A few SCV's attend to the Command Center, making it good as new once again.  

And the only parts of the command center that didn't suffer extreme damage were... The Door, the top, and some obsolete pipe in the back.    Interceptor explosions own me.

The Triumphant Mechs

Along with this, there are random skirmishes happening all over the border, with Nike zealots running around like chickens with their heads cut off. They seem to be killing any scouting units coming by.  McNasty is going for an expansion at the Main at 6, while Arky goes for the mineral-only at 6. Soon after, Arky tries to get off the defensive side, and takes nearly 20 goliaths to the 9 o clock bases once again. He torments a nexus about to warp in at the mineral-only, then razes the natural.  But here comes a retaliation...

On the next Springer... BattleCruisers that do the Cha-Cha.

Expansion......... Denied.    

McNasty attacks once again with a nice fleet of carriers! There aren't many Goliaths left at the home base to fend off the blimps, and it appears that McNasty may be turning the tide of this war. However, the Goliaths at the 9 o clock natural finally make their way back to the other side of the map, and shoot down the carriers one-by-one just in time.  Thank god for the semi-fast speed of Goliaths.  

I was proud of this picture.... free-hand crop, colorize, shadow text.  I need to do more of these..

And that's the ballgame..

Once McNasty loses his fleet, it's all over.  Arky sends troops into the 9 o Clock expansions, and razes a nexus left idle at the 6 o Clock main. The 3/3 Goliaths march straight into the main base and begin their destruction on the Stargates. McNasty concedes the game, making Arky the champion.

As you can notice, my BR's have quite a lot more explosions now.

Both players did a great job playing throughout this whole tournament, but only one is able to pull out the win.

Tournament Champion- Arky, AKA LoKi-GoD

Scores

Heh... I felt like having to change the name.

Lessons

1. When Goliaths outnumber Carriers by at least 3 to 1, and your opponent has EMP shockwave at his arsenal, it's wise to change your strategy. Unfortunately, McNasty put his hard-earned minerals into the huge carrier fleets and didn't have a sufficient amount to go with another full strategy.

2. Honestly, I think that this game was all upgrades. By the time of that last attack by McNasty, Arky's Goliaths were 3/3/3. McNasty's Carriers were 1/0/1. The Carriers would only deal 24 damage to their targets, while each goliath did full damage to shields and 22 damage to Carriers.

3. Nice job with the offensive gas trick. It is quite an annoying thing in the early game stages.

4. If McNasty knew that the Bunker in the mineral line was empty when making that Reaver Drop, this could have been a completely different game. Too bad you can't see inside Bunkers.

5. God, AOLPress is like an HTML Cheat or something... I don't have to put any pain into learning massive loads of HTML shiznit. 

And finally, here's a special feature that will be hosted by me and Kane- (who is now Nuclear~SCV) from here on out, Before and After! We've experimented with Dark Archons/BC's and have devised an awesome strategy which involves Mind Controlling 80 Battlecruisers in a 2v2. Unfortunately, I got a little carried away with my... "Nuclear Power."

B E F O R E

See Mr. Kakaru?

A F T E R

He got owned too.

All this and more, in the next Hostile SCV BattleReport!

E-Mail me if you're interested in joining.

E-Mail Hostile SCV to join (For you dummies, click the banner!~!)

This has been a

People wanted the Hoss Bot to take on a flying unit...

Production

And he does.


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