Dum da Dum
welcome Smurfs to my feeble attempt at battlereporting part deux! =] I'd like to start with a thnx to all who read this. and I believe A big thnx is in order for our Unspoken leader Sgt if u are as grateful as me then add a comment to my grateful to sgt post on the smurfboard before we start the Br I made a little something something for us to remember all the funny moments that pervade our channel and games daily Yes if any of You that have been to battlereports.com I am stealing the idea but Imitation is the best form of flattery and BR.com is the most kick ass site ever!@# well here it is the first Smurfy quote contest
if anyone has any other ideas for fun stuff like this be sure and tell me.
Now for the Show
I was out Smurfing as I do, When im by myself, through clan -x17 for a gosu 1on1 when I saw in little green letters
.battlesmurf. has left the channel
Immediately being the nosy Smurf I am I whispered him for a 1on1 I'm not sure wether the game took place right after our whispery exchange or not but nevertheless the game started. I randomed and he chose terran I proceeded to murder him with a 4 vult drop into mass wriaths.. it wasnt pretty he asked for a Re we palyed a few more times in wich I saw he had considerable skillz with races besides The Rednecks. We talked for awhile and I then introduced him to a few smurfs that joined us. 2 days later Battle would be called upon to show us what hes got. (or just a friendly 1on1) the adversary none other than Long time Elder and Gosu terran Teo.Smurf. The map was picked The game made and the SS folders emptied so with no further Adieu I bring you...
The game Rolled along without a hitch. Sgt.Smurf joined as the second obs and provided commentary throughout the match.
Teo.Smurf Randomed to yellow toss @ 6 and immediately cloned off a perfect split to start mining Battle followed suit from his brown creep @ 3
~Battle~ sends his Ol to 12 for oblivious scouting reasons.
Teo.Smurf sends a probe counter clockwise and runs into
~Battle~ first tipping him off to the toss encampment's location. Just when I think this will be a great standard structured PvZ I see whats that ? a pool on 8 HUH Whats That ?? a forge ? WTf is this ? =)
not until later did I notice that there was specific method to these mayhemish builds (mayhemish a word ?- it is now.)
~Battle~ starts a second hatchery slightly below his first mining the lower section of minerals faster also starting an extractor now.
Teo.Smurf has a gate laid down 2 pylons and a cannon and has just brought forth a zealot with an assimilator already up and assimilating Meanwhile
~Battle~ has spawned another overlord while alternating drones and Lings from 1 hatchery. with the Second almost morphed

things are looking like this now --------->
It became quite evident
~Battle~ was going for some kind of tech looking at the situation I thought mutas would be Ideal. But it seemed both players were teching to something because they kept such a low count of troops
Teo.Smurf being able to hold his ramp with 2 zealots well did so..
~Battle~ meanwhile had grouped around 12 lings at his ramp w/ an overlord to stop the 2 minute DT ?
=)The colossus standing armys were as such 
Sometime after accumualting enough gas
~Battle~ starts a lair As I look to
Teo.Smurf base I finally figure out what in the Hell he is doing and when I do boy am I impressed 
Teo.Smurf is performing the Gosu late +1 attack Zealot rush after his second gate warps in he has constantly been producing Zealots.
Meanwhile
~Battle~ has added about 10 more lings to His Guard at the ramp he has also Started a spire as the Lair finished. Yet
~Battle~ has not fortified his ramp and has absolutely no sunkens besides his lings he has absolutely no D.
As I observe the spinning forge I realize the Up must be close to done With
~Battle~ spire only About 20% complete
Teo.Smurf rounds up his 7 zealots and moves them out to
~Battle~ s natural
~Battle~ still only has around 18 - 24 lings in a very ungosu clump above the ramp. Un fortunately he would have been fine had he Been on top of the ramp
As
Teo.Smurf forces draw near to the 3 natural The +1 attack completes giving
Teo.Smurf a monstrous advantage in this confontation I still wonder if he would have been more successful bringing a few probes along for the ride.
Teo.Smurf heads up the ramp in a straight single file but like the expericed palyer he is he Patiently takes a few smacks by the nearest ling while still moving te line up the ramp creating a vertical front that astonishingly quickly (so quickly I got no Ss of it) mowed down the 18-20 lings With absolutely no losses
I saw
Teo.Smurf pulling injured zealots out of the line before they could die and sending them back in to keep the line strong A line of 7 zealots with +1 attack side by side meaning only 3 lings can attack 1 zealot at a time and it takes only 2 hits to kill a ling. Well the strat proved effective. 
After the defeat at the ramp
Teo.Smurf walked the injured but lethal zealots into
~Battle~ base unresisted base
Teo.Smurf proceeds to kill the spire and raze other buiildings he beats on the lair for quite awhile until 4 mutas hatch and start spitting worms on them For some reason

teo leaves the Lair with a small amount of HP to kill a few drones the zealots finally die leaving a very near impossible comeback for
~Battle~ . but wait whats this ??
~Battle~ has somehow expanded all the way to the 9 main abd has 1 hatch up and another morphing
~Battle~ takes this time to fill us all in on the turn of events
Teo.Smurf on the other hand has also Exped to his natural and Starts beefing up the D down there.
Heres the Exps and wher each palyer stands. 
~Battle~ has a small amount of drones @ 9and has only gotten about 4 more mutas to his total of 8 @ the 3 main
Teo.Smurf sends a small group of goons to finish off at 3 they do just that defeating the mutas wich had no ling support. and razing the rest of the main. It looks pretty much downhill from here for
~Battle~ . He has no real income except his recuperating economy @ 9 he has rebuilt his tech there. And has amssed a large number of lings again but
Teo.Smurf has heavily defended his exp determined there is no way the game will slip away. To top it all off teo has teched up to Storm and HTs and is 0/0/2 or 2/0/0 whatever +2 attack.. ;) he has now amassed about 12 lots and 5-7 muts A scouting probe is sent to find the Zerg resistance it finds just that @ 9
Teo.Smurf sends his army to The 9 main and rallys just above the base He then proceeds to perform some amazing micro against the 30 or more lings that are a formidable adversary vs the toss forces
Teo.Smurf dances one lone Zealot in particular this brave warrior had near ten health for most of the battle and racked up 10 kills Alas jeff~the~zealot soon Is turned into a blue flame and evaporates into nothing =( The lings are decimated and the resistance is over the rest is set in stone or chrome or night vision (whatever u wanna call this)
With the game over Ggs are exchanged

and the victor named

The Mvz or "most important zealot" of the game was easily

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Lessons Learned
~ù Hatcheries on ramp are very important
~ù +1 attack for zealots vs lings is very very significant
~ù dont get caught making overlords when u get attacked
~ù Dont make fun of ppl who have ADD
~ù Biting off of Br.Comm is gonna get harder
~ù dont fight lings w/ turrets
~ù I still have absolutely no clue what a mask is
~ù I dont know why the lessons learned are centered but I dont care...
this has been a
Joe.Smurf production
please respond to this post on our smurfboard
;) - out