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"The tank rolled up to the cherry spot on my plateau, pulled out Mjorlnir and made him my bitch."
-Heartcutter


A somebody, a nobody, and a drunk cunt
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Author:Plain
IP:spider-wXXXX
Date: 01/14/01 11:01
Game Type: Starcraft
Labels:none
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Report Rating: 6.5, # of Ratings: 2, Max: 7, Min: 6
Lifetime Rating for Plain: 5.8333
xld.aldogrez [Protoss] vs Rawl [Terran]

Hello all! This is my first BR, so try to bear with me. People usually hate introductions... (some like them), so the next parahraph is an intro, so skip that if you want to see the game!

Hey, I'm not really a person that can sit and do a 5 day battlereport and make it really damn spiffy like Breeze does (like No Mercy).  I mean I like to read really cool BR's with sweet pics, but there aren't enough BR's, so until people will submit more BR's... it's up to me to make up for the lost BR's.  Well, without any further adeau, on with the game! (I think that's how you spell it).

Lost Temple... don't whine about it being overplayed cuz you still play it!Our 2 combatants are xld.aldogrez, now xld, and Rawl. They both randomed, and xld got the mighty protoss while Rawl got the terran force. The game is played on Lost Temple, and I won't make some stupid comment about Lost Temple being overplayed. Rawl's Command Center lands at the 3 o'clock starting position, while xld's Nexus warps in at 6 o'clock. Rawl decides to do a "standard" depot, barracks, and then another depot[is this a wall in?]. Xld also does a "standard" build, by build a pylon, and a gateway... pretty standard opening. Xld waits a little, because he does not know what his opponents race is yet. Xld scouts the base closest to him, which is the 9 o'clock base, and finds nothing. Rawl, however, decides to scout to the 6 o'clock base first instead of the 12 o'clock and finds his opponent. At the sight of his opponent's race, Rawl makes a refinery, as does xld (he makes an assimilator instead of a refinery).

In seeing what their opponents' races are, both players decide on what they want to do. Rawl sees that xld is teching so he decides to tech too. When xld finds that Rawl has walled himself in, he realizes that he is teching. At the time, I am sure xld thought Rawl was going heavy metal because most people go heavy metal vs. protoss after walling themselves in. Both of them decide to tech. Xld warps in a cybernetics core, and a citadel of adun soon after, while Rawl decides to build a factory. Xld adds another gateway, and Rawl gets an academy? Yes. Rawl's choice of the game is mass infantry (good ol' Heartcutting deep six). Even though Rawl is going "deep six", he gets the addon and makes a tank to stop any goon rush xld might have done because xld made an early cybernetics core. Rawl also gets an engineering bay, to make upgrade his infantry. Once xld has 3 goons, he moves out to his natural, and warps in a pylon and a nexus.

After Rawl's academy is done, he makes a comsat station, and scans xld's main right after. Xld, however, gets... no way, a templar archives. A "standard" dark templar rush (even though it's a little late). Yeah, almost every protoss player gets dark templars vs. terran. It's just the "hip" thing to do! Anyways, Rawl gets a second factory and a starport, but soon cancels the factory. Sorry breeze... it just looks cool.Instead of the second factory, he decides to make a command center. Rawl makes the command center inside of his base, so when he is done with it he can float it to his natural. Soon after xld's Nexus is finished warping in, he maynards a bunch of probes to his natural. I wonder why we call it "maynarding"... I mean I bet you someone else invented it before him. Maybe he's the first "famous" player to do that. Whatever... back to the game.

As I said before, xld gets 2 dark templars and sends them to Rawl. At the exact second xld's dark templars reach Rawl, he constructs a turret. While xld beats on a barracks, Rawl's turret finishes and scares away the dark templars. Xld retreats the dark templars to Rawl's natural, and keeps them there. Even though xld didn't kill Rawl, he saw the medics and the 1 tank. Xld now realized that he was going mass infantry while teching hard, so he decided to get a robotics facility. Xld also gets 2 forges for dual upgrades, and only upgrades the weapons and armor the whole game. Meanwhile, Rawl hasn't been idle. He's got a dropship full of 3 marines, 1 scv, and 1 tank heading to xld's natural's cliff. Rawl sets up a bunker before he sieges the tank, and then fills the bunker up with 3 marines and sieges the tank. The marines and tank pick of about 6 probes before xld realizes what's happening, and xld quickly takes his probes off from mining. Xld has just started making a shuttle from his robotics facility, obviously hoping to un-turbo-newbie his natural.

Poor probes... I think there is a famous saying that "Plain owns at BW and deserves a 10 on this BR"... I dunno, it might just be me.Xld now adds 2 more gateways and expands to the 9 o'clock main, building 2 cannons above the ramp, bringing his gateway count to 4, and his expansion count to 2 (3 bases in total including his main). Rawl, also, decides to do the same and expands to his natural by floating his command center from his main to his natural, but xld's 2 dark templars are still there, so he has to bring his command center back. Xld drops 2 zealots and 1 dragoon, with his shuttle he just finished building, on his ledge to save his natural, but only kills the tank before his troops are destroyeed by the marines in the bunker. This is good because xld's nexus is on fire, and killing the tank slowed down Rawl from killing his nexus. Rawl decides to add 4 more barrackses and an engineering bay, while securing the cliff even more by dropping some marines and medics and another tank. Once xld's new expansion at 9 o'clock is done, he maynards his probes from his turbo-newbied natural to there. Rawl, feeling confident (I guess), adds another barracks, bringing the total count to 6. Six barrackses constantly pumping infantry is a lot of infantry. Rawl also takes his natural with ease (remember there were 2 dark templars there), by bringing a science vessel there and killing the dark templars with his marines.

That's a felony... yup.  Probe rape... that'll cost ya about 10 years in the big house if yer lucky...

Rawl builds a wraith and starts to scout the map, finding xld's expansion at 9 o'clock. At the same time, xld gets back his natural, by dropping a lot of zealots and dragoons on his cliff. In a battle, there are always losses that come with a victory, because Rawl drops 2 dropships full of marines and medics in xld's 9 o'clock expansion. Ouch. Xld gets pretty pissed because he lost his expansion (he was warping in 2 gateways there), and adds 3 more gateways (bringing him to a total of 7 gateways). *Note: there have been no high templars made so far.*  Rawl constructs a command center in his base, obviously hoping to float it out to an expansion.

Bum bum buuuuuuuuuuuuuuum!  Who will win now?  The world may never now... actually you'll find out soon enough... Both sides have been building up, with marines and medics and dragoons and zealots, there are a lot of units waiting for blood. So both players move their forces to the middle, where a huge battle occurs. I think the only micro was the science vessels d-matrixing a firebat and a tank. Never the less, many losses were taken, but xld comes out the victor for that battle. With the remaining dragoons he has, xld sends them to attack Rawl. Unfortunately for xld, Rawl has 3 seiged tanks, 2 of which are on his ledge in his main, while the other one tank is in his mineral line at his natural, and a handful or marines and medics, so xld loses all of his dragoons, only killing a few marines and medics. Lets take a little recap of everything: Rawl has 6 barracks, 1 factory, and 1 starport while xld has 7 gateways, 2 forges, yet no high templars. Rawl gets his pesky dropship once more and loads it up with some M&M's (no, not really the chocolate candy, I mean marines and medics!), and drops them in xld's main. He manages to kill a cybernetics core and a gateway before his marines and medics are killed by dragoons.

Even though Rawl has fewer bases then xld, xld lost his cybernetics core, and is forced to build only zealots. To this very day I'm not quite sure why xld didn't build any high templars... Rawl pumps out tons of marines and medics and firebats (remember, 6 barrackses), which unfortunately for xld, owns zealots. Soon after the cybernetics core was destroyed, Rawl killed xld with Heartcutter's "famous" deep six.

Rawl emerged the victor from a very well played game. I didn't get a screen shot of the scores, because personally I don't care about the scores ;). I think only the game matters. Both of these players gave a very good game, so don't say "XLD SUCKED" or "RAWL WAS A DAMN NEWB", because probably this battle reports made them look worse than they really are, if it did at all. It was a good game, and I'm glad they played.

LESSONS LEARNED:
1) High templars are your friend.
2) Upgrades own a lot. Altough xld did lose, his 3-0-3 dragoons and zealots owned the marines because they were doing an extra 6 damage.
3) Protect your expansion, not just the ramp but the mineral line too.
4) Protoss vs. Terran actually can be a very good game, you just gotta be able to play it right.
5) You don't always have to go heavy metal in PvT.

Comments and such are welcome (of course). Hmmm ... Try to keep the flames to a minimum because I don't really care about the number of comments I get. Good day yo~! NOTE: This BR took me like 3 hours to write and 5 hours to submit! God I hate these submitting things. ANOTHER NOTE: WLJ owns I'm sorry but he does ^^ Good Night ALL!


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