"YRM, Team up with me on my "Cow-with-a-Band-Aid" Productions� and make mediocre reports of 4 pools on Bloodbath. After four weeks of them, you can post a picture of Kerrigan and get a 10.0." -~CattleBruiser~
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| Just another PvT | | | Author: | | | IP: | 202.163.XXXX | | Date: | 02/02/01 08:02 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 1, Max: 6, Min: 6 Lifetime Rating for ']['amaraw: |  |
INTRODUCTION
It's Friday night once again... but its all too quiet here at home. My wife and daughter is at my in-law's house. Heck my wife knows me too well, everthing else takes second seat after i boot up my PC during Friday nights. So they left me here to enjoy myself playing PC games.
But for some reason i'm not in the mood to play any games today. So I loaded some of my 1.08 games to watch, and carefully look for possible areas of improvement. I finally decided to write a BR 'coz i think its good to hear others viewpoint as well 8)
Ahhhh enough of this intro crap... off with the game.
EARLY GAME
1v1 in Lost Temple
-_- randoms to Protoss at 6
vs
vicsec randoms to Terran at 9
-_- scouted clockwise after warping a pylon at 8, followed by a gateway at 10.
vicsec made a supply depot at 8, then rax at 10.
The scouting probe spots the SCV building the rax and decides to annoy the SCV. vicsec quickly responds to counter the threat with another SCV.
The protoss commander decides not to harass any more and got contented to know his opponent's race. The probe runs into a different starting main to hide true main's location. At the same time, terran ignores the fleeing probe and complete his depot, rax, depot wall-in. Terran scouts counterclockwise after finishing his rax, while toss snuck the scouting probe a distance away in between terran and his main.
Protoss warped-in an early cyber core and an assimilator in quick succession, followed shortly by a robo fac. While terran gets a two fac heavy metal. Terran's scouting SCV finally arives at protoss's main (just after toss started to built a robo fac and a second gate). vicsec cleverly hid the SCV on the upper right corner of toss base to keep tabs on toss build and is in a perfect position to spot troop movement too.
Everything is sim city for awhile, with both players opted to tech instead of taking any early attacks. Terran built a vulture first while toss made zealots. Terran makes a starport and adds a machine shop to one of his fac. Also, vicsec made another scouting run on toss and found out the early robo fac. While toss blindly techs to make a 4 zeal drop, possibly due to the close starting positions.
MID GAME
Unit/Building/Supply/Resource update after 6:00 into the game.
-_-
5 Zeals
2 Gateways with 1 Robo Fac (shuttle and a dragoon on queue)
land units are 0/0/0
36/41 supply
113 minerals & 310 gas (no expansion)
vicsec
3 vults
1 rax, 2 Factories w/ machine shops (mine research in progress). Starport w/ add-on building in progress.
land units are 0/0
29/34 supply
101 minerals & 250 gas (no expansion)
Protoss sends a probe to dispatch the marauding SCV. But terran simply runs around and takes another sweeping pass to get an update on toss' tech. At the same time a vulture is sent to check toss natural and/or possibly harass, taking out the spotting probe in its way to toss main. Terran runs after seeing the large force of zeals.
Toss decides to attack right after the shuttle pops out, while warping an observatory for better scouting and spotting spider mines. The drop proceeds and decimates 5 SCVs and 2 vults before terran resumes with mining. During the drop, terran manages to setup some mines below toss's ramp. And decides to harass using two vults, but end up running after losing 1 vult as -_- switched to goons.
Toss decides not to follow the running vults to prevent getting raped by mines scattered in front of his base. After -_- got a second shuttle and spotting w/ an observer, toss decides to make another offensive drop w/ a payload of 3 goons and 2 zeals.
This time around vicsec defend nicely w/ 4 tanks, 1 vult and 1 wraith. Thanks partly to toss's off-timing attack (drop over a timely turret that killed both shuttles). Losing only 3 SCVs, a tank, a vult and turret in the process.
-_- decided to expand right after the failed drop using goons and an observer to clear out the mine field setup by vicsec. While vicsec fortifies his main to prevent further drops and pumps another wraith while queueing up more tanks.
vicsec makes a lone tank turbo newbie on toss nat while expanding himself. Apparently, -_- did not notice the attack as a zealot die to tank fire. -_- respond by dropping two goons to take out the tank and expand once more to his mineral only. This second expo is closely guarded by 7 goons while the rest of -_-'s army is back at home (possibly fearing a drop by terran too). While monitoring terran using an observer over terran's nat.
vicsec makes an assault using an army of 5 tanks and 5 vults. But these troops were mangled enroute to -_-'s base. The early warning of the obs on terran troop movement allow the goons to ambush and rid of all the vults while losing 2 goons. -_- makes another expansion at 12.
Another attack by terran ensued on toss mineral only. This time the mostly goon force of -_- got fried due to heavy shelling from 8 tanks with "bait/distraction vults". -_- opted to regroup instead of losing more troops from heavy tank assault. Terran manages to decimate a a gate, cannon and a pylon before -_- made a 2 goon drop above the tanks together with a zeal/goon attack up front. The terran offensive is halted and is in trouble as toss now have 2 working expansions and a third warping. Terran spots the 12 expansion and kills 2 probes using a scouting vulture before getting blown to pieces by 3 zeals.
vicsec needs another expansion desperately to match -_- resources.
END GAME
Unit/Building/Supply/Resource update after 21:00 into the game.
-_-
Zeals and Goons
7 Gateways,1 Robo Fac, templar archives
land units are 0/0/1
108/132 supply
575 minerals & 2176 gas (3 expansions and a dried main)
vicsec
Tanks, Vults and 2 wraiths
1 rax,3 Factories and a Starport
land units are 0/1
72/142 supply
1133 minerals & 1283 gas (1 expansion, 1 non-working expansion and 1 cc ready to float to an island)
-_- hits terran mineral shortly after CC finishes using zeals and goons. -_- simply macro his units to smash the mineral only expo. But terran does not give up easily. Terran move out to secure his mineral only and making a dual expand on both 11 island and 3 main.
A huge protoss army consisting of 1/1/1 zeal/goon/temps vs terran 1/1 vult/tanks clashed once more in terran's mineral only expansion. Terran holds off with reinforcing tanks. But -_- switched units to an all DT attack. This prompted vicsec to surrender as he can't stop the dts from overrunning his main.
Damn, time flies so fast when making a BR. I won't make another BR using notepad again.
Click Me for Replay File
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