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"After losing the few units he had to Jpaik's Carriers, Lithium_ leaves the game, realizing that there is no hope for him or his religion. Oh well, he probably has some baking to do anyways."
-SCN


lost temple triumph
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Author:thatinkjar
IP:pr-netcaXXXX
Date: 05/27/01 05:05
Game Type: Starcraft
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Report Rating: 7.0, # of Ratings: 4, Max: 8, Min: 6
Lifetime Rating for thatinkjar: 7.0000
lost temple triumph

 

having just come back to broodwars since the release of 1.08, i was pleasantly surprised to find such a good game so early on in my return to battle.net. i recorded the game and thanks to the replay feature i was able to reconstruct a very detailed account of the game. i hope you all enjoy this one. written by thatinkjar.

<-- IMAGE HEAVY: contains over 1.7 megs of images! --> go grab some old porn my friends and enjoy yourself for awhile, this may take some time to load for you poor dialup users. (yes i am dialup too).


with the teams set, and the "gg"'s and "gl"'s shared around, we all entered in to the unknown. the lost temple may be an overplayed map, but it's certainly one of the best. confrontational and heated was just the kind of game we all wanted. everyone was in, everyone partnered up and the game begun!

building babies:
everyone went for a different strategy from the start but how will each team's strategies complement each other and how will they see off their opponents?

])@rkPhoenix: as soon as he was in and amongst his peons, he directed them to feed off the minerals. straight away he builds another done and sends his overlord to the 9 o'clock position (666~TerroR~666). he continues to build drones when on 9 he builds a second hatchery. this is a big risk if thatinkjar and 666~TerroR~666 decide to rush but it works out okay.

Fallen''Angel: having warped in, he builds his probes and then on 7 he orders a skilled probe to build a pylon and then go back to mining. on 9 a gateway is built and then angel sends an innocent looking probe to the 12 o'clock position to scout out thatinkjar.

thatinkjar: like any other self respecting terran leader, he lead his first six scv's to mine the minerals and then ordered his 7th to construct a supply depot next to the mineral patch followed by a barracks on 9, refinery on 10 but then chose to put the little mite back to work rather than ask him to risk life and limb for scouting purposes.

666~TerroR~666: realising how boring white can look in a game of broodwars, terror decides to build a pylon on 7 followed by a gateway on 10. the gateway builder was then asked to travel the map in search of hostiles and found blue at the 6 o'clock position. whilst this happened, an assimilator was built on 11. can someone say teching?


who said broodwars was boring?
once everyone had got their economy going and bases started, the teams became to show more diversity as their plans for map domination hit a crucial stage.

Fallen''Angel before producing any units decided to build a second gateway next door to his first and 666~TerroR~666 wanted some more pylons before building his second gateway. ])@rkPhoenix however didn't want anything but minerals and didn't build anything for a significantly longer period of time than any other player. several minutes in to the game and ])@rkPhoenix finally began a spawning pool and Fallen''Angel began another pylon. it was becoming clear that the protoss master and zerg wizard both wanted a strong, sizeable mobile army.

the green probe had now arrived at thatinkjar's base and proceeded to draw scvs away from their mining duties but then opted to attack a defenceless scv constructing a barracks under direct commands from hq. however the probe was quick to show off it's inside as all eight mining scvs raced over and blew it apart. scvs 1, probes 0.

the probe from 666~TerroR~666 was more successful and not only miked ])@rkPhoenix's mineral patch of 8 valuable minerals but also stole the heart of one of his drones which followed the probe all the way back to terror's base only to be rounded up by a freshly warped in zealot and slaughtered. tragic. revenge shall be sought! with this victory in hand, terror proceeds to build a cybernetics core planning to tech up.

thatinkjar with his devilish ways builds a second barracks for marine pumpage and begins mining his gas for the first time along with his parter. At the same point, Fallen''Angel finally realises an assimilator is needed and begins the warping process whilst ])@rkPhoenix is clearly more interested in producing low tree units in quantity.

all the players now have military units of some kind. the toss players both have 2 zealots, the lone terran commander has 2 marines and the zippy zerg has eight zerglings. however no player was prepared to attack just yet.

almost four minutes in to the game and 666~TerroR~666 decides he needs a forge whilst Fallen''Angel wants a cybernetics core having just mined some gas for the first time. very late behind, ])@rkPhoenix finally gets an extractor underway whilst hatching ling after ling just as thatinkjar is training marine after marine as another deopt is built just above an under construction academy.

goons were starting to make an appearance as 666~TerroR~666 upped the tempo and to complement this, thatinkjar began his factory at home and then started constructing another command center at his natural leading his marines down the ramp to protect both his expansion and main.

Fallen''Angel decides that goons aren't anything to be afraid of when reavers are free to roam. A robtics facility is built followed by several goons for ramp patrol.

the slowest player in the game had only just started his hydra den as ])@rkPhoenix was preparing a mass ling and hydra force which could take anything on. with guarded ramps and teching bases (apart from mr.phoenix), who was going to strike first, lay down the law and begin the action?

as thatinkjar added a machine shop to his factory, followed by another few depots to support his growing marine force, he dispatched his marines in to bunkers outside his main. 666~TerroR~666 expanded to his natural laying down photon cannons throughout his two bases planning for any possible outcome. Fallen''Angel was teching to a citadel of adun mummering "templars" to himself as his first forge warps in and a observatory begins to construct. ])@rkPhoenix's first 3 hydralisks burst out of their respective eggs and he morphs one of his hatcheries to lair status. now everyone is poised to begin the fight.

Fallen''Angel collects a goon and a probe to fly and drop on to the cliff next to 666~TerroR~666's natural thanks to a freshly built shuttle. the probe immediately constructs two pylons as the ignorant 666~TerroR~666 builds his third gateway and upgrades his ground unit's damge to +2 with zealots on 18 and goons now on 22. thatinkjar doesn't surprise anyone by queueing up several siege tanks as siege mode research nears completion and he builds the all important comsat.

angel's pylons are now done at his offensive post and he gets the probe to start three cannons warping in. they finish and begin firing down on the goons and probes.

further cannons are constructed closer to the peon line to halt mining. this all proves very effective until the goons get comsat aid from thatinkjar. the cannons are quickly dispatched but they are rebuilt and continue to piss terror off. just off the production line comes a shuttle which 666~TerroR~666 uses to drop 2 goons and 4 zealots to completely remove the threat from the cliff destroying six cannons and 2 pylons, a probe and a warping in cannon leaving just 2 zealots left at the end.

Fallen''Angel having lost out gets a stargate underway whilst terror begins a citadel of adun wanting psi storm more than an ape with three arms. ])@rkPhoenix who so far hadn't done anything daring, special or noticeable had just finished building his twenty plus hydras and dozens of lings for an offensive move. 666~TerroR~666 continues his zealot and goon producting whilst getting a templar archive and observatory. terror is now in a commanding position with a large set of upgraded units. thatinkjar wanting some action of his own supporting a stable economy puts together a dozen marines and a couple of tanks for his first attack of the game.

])@rkPhoenix wanting to put his strategy in to a stronger position loaded 16 hydras in to four overlords and sent them over his ally's base to the top left corner followed by dropping the load over a missle turetless scv mining patch in thatinkjar's base . the hydras quickly unload as a wrath immediately attacks the overlords as the nearby marines head for the hydras. the hydras first attack the scvs but trying to cheat death for as long as possible turn on the marines and siegeing tanks. some of the marines get too close and burn in hydra acid whilst the scvs respect their orders and continue mining and lose out to the few hydras who are firing at them. the threat is dealt with quickly and with minimal loss. the tanks blow most of the hydras apart as they moved around trying to get closer to the marines. the final hydra is dispatched in style by a lone scv. scvs 1, hydras 0. the overlords zip off leaving a comsat burning away in the wind. straight away in response to this attack, thatinkjar follows 666~TerroR~666's goons and zealots with marines, medics and tanks to the middle of the map to start an attack on angel.




Fallen''Angel having teched, finally upgrades his ground units to +2 like terror did earlier on, then continues to pump goons whilst phoenix moves to his natural leaving angel the only one not to have expanded. just as angel's expansion nexus builds, the zerg's hatchery finishes and thatinkjar's engineering bay gets underway. 666~TerroR~666 before his attack on angel, upgrades his ground unit shields to +1 and some terran wraths fly down to join the attack which is imminent.

the protoss terror gathers four upgraded goons and 8 zealots and teams them up with four terran siege tanks, 11 marines and some medics. they meet and chat about the weather underneath terror's second expansions directly below inkjar's first. The minimap...

Fallen''Angel whilst unaware of the oncoming attack from his enemy, begun a fleet beacon as his first expansion begins mining for the first time. 666~TerroR~666's force moves in and inkjar's squad follows promtly and they rest off-center to the left.

blood on the carpet 3

white's zealots move in first battling against oncoming goons and zealots from angel. the wraths fly in, cloak and attack the zealots too whilst the tanks still rolling up to the expansion start to siege. marines flood in and support the sieging tanks whilst 666~TerroR~666 orders his goons to target the nexus.

])@rkPhoenix's very mobile defence and attack force make for his partner's expansion quickly to help stop the destruction of his ally. eventually, the group of marines and tanks finish off the last of Fallen''Angel's attack force and they too target the nexus along with terror's goons and zealots as angel retreats knowing he's lost the expansion.

the probes filter back up the ramp to safety as Fallen''Angel prepares another defence force at his ramp consisting of zealots and goons and some templars. just at this point, a group of lings make it to the offence and head for the tanks but the marines blow them off and out of the way. this is followed quickly by ])@rkPhoenix's hydras grouping together and heading in to the expansion to assist. the hydras target tanks which are on the verge of going to scrap heap heaven and blow them apart as more hydras arrive and deal with the few goons and marines hanging about the unsieged tanks. 666~TerroR~666 hoping to see a defenceless green base runs up the ramp only to be sent back home in next to no time by the small assembled ramp force.

with the attack over, Fallen''Angel is left without his expansion and a distinct lack of attacking units whilst both yellow and white have expanded and are in control of much of the map with solid front door defences and a mobile attack force towards the center of the map for quick attacks at any moment. ])@rkPhoenix's decides he needs to tech a little and builds a spire and continutes to spawn more hydras and lings. Fallen''Angel isn't short of money though and with the support of hydras, he builds another nexus at his natural desperately wanting to mine those minerals and gas as he upgrades his ground units to +1 armor and terror adds another +2 to his ground units damage. However angel needs more than just one expansion now, he needs to keep the pace up and expand again and does so on the expansion directly to the right of his natural asking a lot of the small group of hydras left to defend.

])@rkPhoenix's first 3 mutas burst out and launch high in the sky and head to the top left expansion with an overlord and some probes tagging along to build a second expansion. Fallen''Angel continues to produce goons and lowers them down the ramp as his first reaver pops out and is shuttled down amongst the hydras. thatinkjar hadn't been sitting still during this time or the attack and had produced a further five tanks, several more wraths, four drop ships filled and dozens of marines and medics. a drop was surely in his mind.

666~TerroR~666's main has just run dry and with only two mining expansions, he wanted to add a third and shuttled four goons and a probe to the bottom right expansion to build some pylons, followed by some cannons and eventually a nexus. Whilst ])@rkPhoenix's second expansion is still building he morphs his lair to a hive to head towards guardians no doubt.

front door or back?
the 3 terror goons keeping guard outside angel's 2nd expansion head on in to survey the expansions but meet trouble as the hydras slaughter them with only one loss as angel's natural expansion begins mining. 666~TerroR~666 having realised that his partner was planning a drop rally's together 2 goons, a zealot and 3 dark templars and loads them up in to 2 dropships and sends them to the middle of the map as he orders a bigger force of 6 goons, 6 zealots and 3 dts to head for the front door of the 2nd angel expansion where the zerg force rests. thatinkjar loads up the drop ships full of marines, medics and tanks and sends them down to meet the terror shuttles and then proceeds to lead them to the back of angel's mined out base behind all the gateways and pylons.

the dropships unload along with the shuttles. the marines stand their ground with the sieged up tanks as the goons and zealots head up a bit and target the pylons. all the units target structures as no defence comes to the rescue. all 3 gateways are blown up as half a dozen other builds burst in to flames. finally, zerg hydras make it to the back of the base but in a single line and are picked off one by one by the tanks and the dts roam free and slaughter the probes hanging around the base. thatinkjar flies some wraths in to take care of the advancing mutas and corsairs and the attack is a complete success.

Fallen''Angel on the brink of losing his main has his partner send a dozen more hydras to his expansion as ])@rkPhoenix morphs in a greater spire and 666~TerroR~666 upgrades his shields to +1 and his third expansion begins mining with a good defence of cannons and goons. the hydra force arrives but sticks at the expansions and angel loses his main quickly and the offensive force responsible for angel's main loss head to the ramp to watch a few remaining goons and zealots run down and cover the mining patch of angel's second exp.

the two tanks siege on the cliff edge by the ramp and fire down on the hydras whilst the marines and medics meet the goons and zealots down by the nexus. the hydras outnumber the goons and zealots but the dts prove to be the key as there is no detection for either angel or phoenix and they proceed to rape all of the hydras and probes without any hassle.

the hydras fall and the nexus is slammed and destroyed as is the 2nd expansion nexus. 666~TerroR~666's earlier front door force has been dealt with easily as terror didn't micro the attack but now he sent down 5 goons and 3 zealots outside the blue expansion this time to stop any further hydra support from getting to angel's base. Fallen''Angel in a last ditch effort to keep himself in the game sends a probe to build a nexus at the exp below inkjar's base and to the left before his other nexi explode but thatinkjar notices this and sends his marine force to lay down the law for one last time and annihilate those last few hopes angel had.

])@rkPhoenix had never been the strongest player from the offset. he had hoped to amass enough troops to overwhelm the opponent but bad micro and running to angel's rescue all the time left phoenix is a diabolical position after angel was seen off and eliminated. however, phoenix had morphed 6 guardians in and sent them with 4 mutas to meet the yellow base and do some damage. on their travels they met the squad of marines that saw off the last nexus of angel's. the marines took a muta and 2 guardians before being slaughtered. 3 bored wraths make way and intercept the guardians having cloaked and dispatch a further 2 guardians and the other 3 mutas with a terror psi storm on the remaining two guardians killing them.

had ])@rkPhoenix's guardian force made it to inkjar's base, it could have put him in an ideal position having over 30 hydras spread between his mined out base and natural expansion with lings hanging around too. a few comsats later reveal a mining expansion at the top left which thatinkjar sends his 3 wraths to. the overlords become the target before mutas hatch and become the wrath's lock on. two dropships of tanks and marines fly over and unload as the expansion is brought down quickly due to no ground defence, and too little a number of mutas.

])@rkPhoenix conceeds with only one mining expansion and only hydras for attack as thatinkjar and 666~TerroR~666 having 5 mining patches between them and a wealth of units all over the map.



statistics!

OVERVIEW
units
structures
resources
total score
666~TerroR~666
47700
13225
37702
98627
thatinkjar
39675
10815
28004
78494
])@rkPhoenix
39125
2250
26884
68259
Fallen''Angel
19875
4550
19810
44235

overview screenshot

UNITS
produced
killed
lost
total score
666~TerroR~666
154
87
38
47700
thatinkjar
141
98
39
39675
])@rkPhoenix
205
39
112
39125
Fallen''Angel
79
41
77
19875

units screenshot

STRUCTURES
constructed
razed
lost
total score
666~TerroR~666
55
25
0
13225
thatinkjar
33
14
0
10815
])@rkPhoenix
10
0
0
2250
Fallen''Angel
37
0
39
4550

structures screenshot

RESOURCES
gas mined
minerals mined
total spent
total score
666~TerroR~666
9340
28362
31750
37702
thatinkjar
9370
18634
19010
28004
])@rkPhoenix
7442
19442
22350
26884
Fallen''Angel
5088
14722
16243
19810

resources screenshot

post match thoughts
the stats clearly show which team deserved to win. thatinkjar and 666~TerroR~666 had expanded the most, had produced more units between them and had launched more devestating attacks. ])@rkPhoenix wanted to amass units from the start, the stats show he achieved this but Fallen''Angel called upon the hydras too much and too often that blue's plan didn't work. the game was a lot of fun to play and lasted around 23 minutes. thanks for reading, please post some comments. thanks :)


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