Introduction
Well I put a little more time into this
BR then my last few so I hope you like it. And since you need something to do well this
downloads I leave you with some funny jokes I picked up on the internet.
Our lager,
Which art in barrels,
Hallowed be thy drink.
Thy will be drunk,
(I will be drunk),
At home as in the tavern.
Give us this day our foamy head,
And forgive us our spillages,
As we forgive those who spill against us.
And lead us not to incarceration,
But deliver us from hangovers.
For thine is the beer, The bitter and The lager.
Forever and ever,
Barmen
A postman who had delivered mail for 35 years went to a
blonde's house. She took him by the hand, led him upstairs to her bed, and
afterward made him breakfast, with a dollar under the coffee cup.
"Thank you," he said, "but what's the dollar for?"
"Well, I wanted to give you something, " she explained, "and my
husband said 'The postman? Screw him, leave him a dollar.' But making breakfast
was my idea.
Welcome to the Titans-Thesoby's latest battlereport. I
chose this battle because I wanted a battle that was as close as it gets and was
between 2 of the best players on b.net. In this BR you will find large
images so I will warn all modem users now.
Modem users be aware this page
is heavily laden with pictures.
So without further ado I present you with the 1v1
battle of the Gosu.

The Players
Both of these players are my great
friends so they were willing to play this battle for me as soon as I asked(lol).
[GG99]slayer:
[Gs]pJJu+__+:
Well that
about sums up my knowledge of these 2 players, beyond the fact that I know
how good they are. I would know more about them but dag and and
resonate won't talk to me so pretty much I know nada.
The Map
Ok for this battle between the greats
the players choose a different map. They chose a map that surprised
everyone. People reading this probably wont even remember this map. The
map was LT! What a surprise huh?

Early Game
Slayer lands
his buffed up and ready to rumble CC at the 7 o'clock position and quickly sends
his SVC's to gather minerals to fuel his army.
JJu warps in a shiny, polished nexus at 8 o'clock
and with the speed of a cheetah sends his mindless drones to gather minerals for
him. As the game gets going you can tell its going to be very tight, even
my dog stops humping his pillow long enough to sit back on his haunches and
watch the bout.
Both players played
it safe for there build orders Slayer
goes 10 rax, 10 rax, 10 depot, 14 depot, 15 refinery, 22 factory, 22 depot, 28
starport. Slayer plants
his marines on his choke as they pop out which allows him to spend more time
worry about his economy and not about his early game def.
JJu goes
for an extractor trick on 9, 12 spawning, 13 hatch at choke, 16 extractor, 26
hatch expansion, 30 lair. For early game def JJu
places a hatch on his choke, but he is yet to construct any sunken colonys
around it. He also masses 12 lings witch he places before his choke.
JJu
sends his first ovie into slayer's
main discovering him immediately. Slayer
sends his 11 SVC over to scout 8 o'clock and finds a hatch mutating at JJu's
choke he also sends
his first marine towards his peon line and chases away the floating ovie in his base. JJu
builds and early expansion at his natural expansion at 9 o'clock
(it is not put into use immediately though) . While Slayer
constructs a factory on 22 and as soon as it
completes, he floats it over into JJu's
base (for scouting), by doing this Slayer
is skipping over building tanks in the early game, this could hurt him if JJu
chose to attack early on. JJu
concentrates on a hydra/lurker route while mutating
in a hive which could be for a future drop. Slayer
is currently making marines out of 2 rax's placed straight behind his choke (an
acadamy is being built). The zerg overmind JJu
placed his hydra den on his choke so that Slayers
floating fac couldn't see it. In a risky move Slayer
skipped tanks so that he could tech fast for science vessel's with irraditate.
Slayer's interesting strategy at
this point is "marines and medics backed by science vessels". JJu
also starts some serious mining at hiss expansion at 9 o'clock
and sends a few hydras into his main to scare away the scouting factory. JJu
upgrades ovie speed and ovie ventral sacks, while
he masses and army of hydralisks/lurkers. Meanwhile Slayer
constructs the science facility required to make
science vessels, well that is being built, he builds one wraith with his newly
made starport and sends it in to harass JJu's
base. The wraith doesn't make it very far before it is shot down by a group of
hydralisks. By this point in the game the young and fresh commander Slayer
has amassed a large group of M&M's and 1 sciences vessel (all of which are
at his choke) he also builds 1 dropship out of his 1 starport. Wise old JJu now
has an army of hydras/lurkers, some of the army surrounds his main well some is
in front of his expansion.

Slayer loads
up 6 marines and 2 medics into his dropship and unloads them on the cliff next
to JJu's main. The
marines manage to take out one whole gooey assimilator before 2
ovies full of lings unload onto the cliff.
One lurker next to the recently destroyed assimilator and 16 lings make quick
work of the marines, but they take there time with the juicy medics, who go down
healing each other.
OK, at this point
in the game a lot of shit starts happening at once and its really confusing, so
try to bear with me please. JJu
expands to the 12 o'clock, and the 3 o'clock, he's definitely looking to out
mineralize Slayer.
Slayer creates his
first expansion on
his natural expansion at 6 o'clock. He has also begun production of tanks
out of his floating factory, he builds a 3rd rax for mass M&M's, along
with all that he sieges 3 tanks around his main and expansion. JJu
is pushing his ovies in and out of Slayers
main, scouting him to the last, searching for cracks in his def (which currently
is 2 turrets along the left side of his main, and 3 seiged tanks). The
zerg head hancho guy JJu transfers
his entire army of hydras and lurkers to the center of the map, where he
proceeds to load it all into 8 ovies and head towards Slayers
base...

As you can see from the pic above the
evil ovies unloaded an army of lurkers/hydras on both Slayers
main and his expansion. The results of this drop where not terrific for JJu,
Slayer managed to
handle the situation very well and kill all threats before any serious
economical damage could be done.
Slayer
seemingly must have realized he was behind in the mineral race because he
quickly expanded again to the expansion at the front of his base (mineral only),
he also builds a second factory with a machine shop and begins producing tanks
to back his M&M's. JJu now
has 3 expansions but only 2 are raking in the dough, his 12 o'clock hatch just
site there untouched for the moment. JJu
continues to mass lurkers and hydras and plants his entire army smack in the
middle of the map.
Slayer
decides he has enough tanks/M&M's for the moment and he moves his troops out
in front of his latest expansion where they are one thin black line away for JJu's
army in the middle of the map.
 |
As u can see from the latest mini-map, the two armys are
side by side. Slayers science vessel
wanders out a little ways and finds (with a start) that JJu
has been placing his army straight in front of his new expo. Slayer
also finds JJu's 3
o'clock expansion. The zerg overmind JJu
continues to send his men straight to the center of the map inches from Slayers
force. Slayer
attacks JJu's
men in the middle of the map with a mixture of tanks/M&M's.
All of JJu's hydras are decimated by the
tanks, but Slayer loses all most his entire
army to lurkers, even with a science vessel the lurkers rip the terran
force apart and few marines survive.
Slayer
loads 8 rines into one of his drop ships and unloads them right into JJu's
3'oclock expo.
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The rines manage to kill the hatch before
JJu is able to transport his
entire army up to his 3 o'clock expo. By the time the opposing forces
arrive however Slayer
pulls all his rines up into his dropship and attempts the same drop on the JJu's
12 o'clock expo. However JJu
expects this drop and is prepared with 3 newly morphed sunken colonys around his
hatch. The sunkens ass rape the marines, and JJu
transfers all his probes from 3 o'clock to his 12 o'clock. Slayer
is currently pumping tanks out of 2 facs in his
main, he has also costructed 2 more raxs at his 2nd expansion. JJu
is gaining minerals like a sonofbitch even with his
3 o'clock as fucked up as it is. JJu continues
to mass hydras and lurkers and has amassed a formidable force.
 |
Slayer begins to push his way
into JJu's main by moving his M&M's a
little ways at a time, and building bunkers along the way. JJu
attempts to attack him while all his troops are out, but Slayers
4 tanks at his expo hold the opposing forces at bay. JJu
pulls all his forces up to his 12 o'clock expo which is now running at
full force. Slayer now has a large
force of M&M's right in front of JJu's natural
expo and he sends up 5 tanks which siege up from long distance and
began ripping the zerg expo apart. Slayer
moves his M&M's into the fray where they speed up the killing.
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Slayers
tanks manage to snipe out the hatch that was placed on JJu's
choke as they take out his expo, but when the expo is decimated, Slayer
sends his science vessel to scout JJu's main and
discovers that his zerg opponent has a large, formidable force of lurkers/hydras
inside his main, Slayers force holds there position
outside JJu's choke, and don't push on into his
main.
JJu
now has his 3 o'clock running again and is gaining minerals from both his 12
o'clock expo and his 3 o'clock expo. JJu also
has a drone on the 5 o'clock island ready to make and expansion if needed.
| Mini-map update 
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JJu morphs in 2
hatcherys at his 12 o'clock expo which brings it to a total of 3 hatch's
at 12 o'clock. Slayer still
feeling behind in minerals expands right in front of JJu's
main to the 9 o'clock, In the mini-map u see all of slayers
men around a mineral area, that's where he expands.
|
At this point Slayer
has finally been able to jump ahead in the mineral race, and things are
looking up for him. JJu seemingly
sensed this and started an expansion at 1o'clock and an expansion at the 5
o'clock island slot. Both players continue there strategy's, Slayer
has 5 rax's and pumps M&M's out of them continuously,
while pumping tanks out of 2 factorys. JJu
has 6 hatch's and 2 more morphing in, and he pumps out hydras at an
alarming rate with the size of his army grow by the second. JJu begins
receiving massive amounts of minerals when his 2 expansions begin
production, he loads 4 ovies full of hydras/lurkers and unloads them on Slayers
main. As it appears when I watch this game over again JJu
decides as soon as he drops that he wants this to be an all lurker drop,
so the second the fighters hit the ground he burrows the lurkers and
morphs the hydras into lurkers, IN THE MIDDLE OF THE ENEMY BASE.
|
I don't know what he was thinking. But as
the hydras morph a group of M&M's arrive and kill all the mutating hydras,
and then they finish off the rest of the lurkers. Another failure drop by JJu.
 |
Losses in total amount to one starport. Slayer
has an extremely large army now between M&M's and tanks, and he begans
to move his forces towards JJu's 3 o'clock
expansion. The zerg commander sees the approaching army of doom with
on of his ovies, and JJu attempts to
intercept the forces with his entire army. The winner of this battle
could go on to win the war. |

As I'm sure the pic above shows JJu's
forces are absolutely picked apart by the tanks and M&M's.... Could this be
the end?
Slayer moves
all his forces into JJu's 3 o'clock expansion and absolutely
thrashes everything, while JJu frantically try's to
rebuild an army to compete with Slayers, though at
this point it's looking bleak. Although JJu
does manage to drop 2 lurkers right on top of Slayers
2nd expansion and blow up the cc there pausing
gathering for a while.
 |
Slayer then transports all his
men to JJu's 1 o'clock expansion. Where
he sieges his tanks and rips the expansion apart in mere seconds, then he
moves all his men if front of JJu's 12
o'clock choke. At the same time this is happening JJu
attacks Slayers 9 o'clock expansion with
lurkers and he is forced to lift of his cc, halting any production from
that expansion. JJu also has
morphed in a defiler mound and a greater spire, He has begun
production of mutalisks in his main, and even has 3 mutating into
gaurdians. Then something happens, something amazing, The wind blows
through my room, and my dog barks, JJu,
attacks Slayers forces at his choke with
lurkers and hydras, he casts 2 dark swarms and is able to push slayers
foces back,
somehow and in someway JJu
has given himself a chance. |
 |
From there it seems everything goes down hill for Slayer.
Slayer attempts to retake his position on the
ramp just as JJu's 3 guardians morph in and
they send Slayers force running home.
Both sides sit back and build up there force. Slayer
attacks JJu's
12 o'clock expansion twice but both time is denied by dark
swarm/guardians. But JJu
has the advantage now, JJu
is gaining minerals from the 5 o'clock island and his 12 o'clock, where as
Slayer
is not gaining minerals at all due to JJu's
new guardians that have begun to pick off Slayers
SVC's. Slowly Slayer
loses all his tanks to guardians, and has run out of minerals, sensing
defeat, Slayer
concedes the match.
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Victor: JJu
Thank you very much for ready my
latest report I hope you enjoyed it! And remeber this has been a Titans-Thesoby
report, i've never been anyone else :).
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