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Battle of the Gosu
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Author:Titans-thesoby
IP:d-207-5-XXXX
Date: 06/09/02 01:06
Game Type: Starcraft
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Report Rating: 7.0, # of Ratings: 1, Max: 7, Min: 7
Lifetime Rating for Titans-thesoby: 6.2500
Introduction


 

Introduction

Well I put a little more time into this BR then my last few so I hope you like it.  And since you need something to do well this downloads I leave you with some funny jokes I picked up on the internet.

Our lager,
Which art in barrels,
Hallowed be thy drink.
Thy will be drunk,
(I will be drunk),
At home as in the tavern.
Give us this day our foamy head,
And forgive us our spillages,
As we forgive those who spill against us.
And lead us not to incarceration,
But deliver us from hangovers.
For thine is the beer, The bitter and The lager.
Forever and ever,
Barmen

A postman who had delivered mail for 35 years went to a blonde's house. She took him by the hand, led him upstairs to her bed, and afterward made him breakfast, with a dollar under the coffee cup.

"Thank you," he said, "but what's the dollar for?"

"Well, I wanted to give you something, " she explained, "and my husband said 'The postman? Screw him, leave him a dollar.' But making breakfast was my idea.

 

Welcome to the Titans-Thesoby's latest battlereport.  I chose this battle because I wanted a battle that was as close as it gets and was between 2 of the best players on b.net.  In this BR you will find large images so I will warn all modem users now.

 Modem users be aware this page is heavily laden with pictures.

 

  So without further ado I present you with the 1v1 battle of the Gosu.  

 

Slayer vs JJu

The Players

Both of these players are my great friends so they were willing to play this battle for me as soon as I asked(lol).  

[GG99]slayer: 

[Gs]pJJu+__+:

Well that about sums up my knowledge of these 2 players, beyond the fact that I know how good they are.  I would know more about them but dag and and resonate won't talk to me so pretty much I know nada.

  

The Map

Ok for this battle between the greats the players choose a different map.  They chose a map that surprised everyone.  People reading this probably wont even remember this map. The map was LT!  What a surprise huh?

  Map of LT

Early Game

    Slayer lands his buffed up and ready to rumble CC at the 7 o'clock position and quickly sends his SVC's to gather minerals to fuel his army.  JJu warps in a shiny, polished nexus at 8 o'clock and with the speed of a cheetah sends his mindless drones to gather minerals for him.  As the game gets going you can tell its going to be very tight, even my dog stops humping his pillow long enough to sit back on his haunches and watch the bout. 

    Both players played it safe for there build orders Slayer goes 10 rax, 10 rax, 10 depot, 14 depot, 15 refinery, 22 factory, 22 depot, 28 starport.  Slayer plants his marines on his choke as they pop out which allows him to spend more time worry about his economy and not about his early game def.    

    JJu  goes for an extractor trick on 9, 12 spawning, 13 hatch at choke, 16 extractor, 26 hatch expansion, 30 lair.  For early game def JJu places a hatch on his choke, but he is yet to construct any sunken colonys around it.  He also masses 12 lings witch he places before his choke.  

    JJu sends his first ovie into slayer's main discovering him immediately.   Slayer sends his 11 SVC over to scout 8 o'clock and finds a hatch mutating at JJu's choke he also sends his first marine towards his peon line and chases away the floating ovie in his base.  JJu builds and early expansion at his natural expansion at 9 o'clock (it is not put into use immediately though) . While Slayer constructs a factory on 22 and as soon as it completes, he floats it over into JJu's base (for scouting), by doing this Slayer is skipping over building tanks in the early game, this could hurt him if JJu chose to attack early on.  JJu concentrates on a hydra/lurker route while mutating in a hive which could be for a future drop.  Slayer is currently making marines out of 2 rax's placed straight behind his choke (an acadamy is being built). The zerg overmind JJu placed his hydra den on his choke so that Slayers floating fac couldn't see it. In a risky move Slayer skipped tanks so that he could tech fast for science vessel's with irraditate.  Slayer's interesting strategy at this point is "marines and medics backed by science vessels".  JJu also starts some serious mining at hiss expansion at 9 o'clock and sends a few hydras into his main to scare away the scouting factory.  JJu upgrades ovie speed and ovie ventral sacks, while he masses and army of hydralisks/lurkers. Meanwhile Slayer constructs the science facility required to make science vessels, well that is being built, he builds one wraith with his newly made starport and sends it in to harass JJu's base.  The wraith doesn't make it very far before it is shot down by a group of hydralisks.  By this point in the game the young and fresh commander Slayer has amassed a large group of M&M's and 1 sciences vessel (all of which are at his choke) he also builds 1 dropship out of his 1 starport.  Wise old JJu now has an army of hydras/lurkers, some of the army surrounds his main well some is in front of his expansion.      

collage

Slayer loads up 6 marines and 2 medics into his dropship and unloads them on the cliff next to JJu's main.  The marines manage to take out one whole gooey assimilator before 2 ovies full of lings unload onto the cliff.  One lurker next to the recently destroyed assimilator and 16 lings make quick work of the marines, but they take there time with the juicy medics, who go down healing each other.  

OK, at this point in the game a lot of shit starts happening at once and its really confusing, so try to bear with me please.  JJu expands to the 12 o'clock, and the 3 o'clock, he's definitely looking to out mineralize SlayerSlayer creates his first expansion on his natural expansion at 6 o'clock.  He has also begun production of tanks out of his floating factory, he builds a 3rd rax for mass M&M's, along with all that he sieges 3  tanks around his main and expansion.  JJu is pushing his ovies in and out of Slayers main, scouting him to the last, searching for cracks in his def (which currently is 2 turrets along the left side of his main, and 3 seiged tanks).  The zerg head hancho guy JJu transfers his entire army of hydras and lurkers to the center of the map,  where he proceeds to load it all into 8 ovies and head towards Slayers base...

b4/after

As you can see from the pic above the evil ovies unloaded an army of lurkers/hydras on both Slayers main and his expansion. The results of this drop where not terrific for JJu, Slayer managed to handle the situation very well and kill all threats before any serious economical damage could be done.

Slayer seemingly must have realized he was behind in the mineral race because he quickly expanded again to the expansion at the front of his base (mineral only), he also builds a second factory with a machine shop and begins producing tanks to back his M&M's.  JJu now has 3 expansions but only 2 are raking in the dough, his 12 o'clock hatch just site there untouched for the moment.  JJu continues to mass lurkers and hydras and plants his entire army smack in the middle of the map. 

Slayer decides he has enough tanks/M&M's for the moment and he moves his troops out in front of his latest expansion where they are one thin black line away for JJu's army in the middle of the map.  

mini map As u can see from the latest mini-map, the two armys are side by side.  Slayers science vessel wanders out a little ways and finds (with a start) that JJu has been placing his army straight in front of his new expo.  Slayer also finds JJu's 3 o'clock expansion.  The zerg overmind  JJu continues to send his men straight to the center of the map inches from Slayers force.  Slayer attacks JJu's men in the middle of the map with a mixture of tanks/M&M's.  All of JJu's hydras are decimated by the tanks, but Slayer loses all most his entire army to lurkers, even with a science vessel the lurkers rip the terran force apart and few marines survive.    Slayer loads 8 rines into one of his drop ships and unloads them right into JJu's 3'oclock expo.

 

ermm drops and some other stuff

 

The rines manage to kill the hatch before JJu is able to transport his entire army up to his 3 o'clock expo.  By the time the opposing forces arrive however Slayer pulls all his rines up into his dropship and attempts the same drop on the JJu's 12 o'clock expo.  However JJu expects this drop and is prepared with 3 newly morphed sunken colonys around his hatch.  The sunkens ass rape the marines, and JJu transfers all his probes from 3 o'clock to his 12 o'clock.  Slayer is currently pumping tanks out of 2 facs in his main,  he has also costructed 2 more raxs at his 2nd expansion.  JJu is gaining minerals like a sonofbitch even with his 3 o'clock as fucked up as it is.  JJu continues to mass hydras and lurkers and has amassed a formidable force.

heavily guarded Slayer begins to push his way into JJu's main by moving his M&M's a little ways at a time, and building bunkers along the way.  JJu attempts to attack him while all his troops are out, but Slayers 4 tanks at his expo hold the opposing forces at bay.  JJu pulls all his forces up to his 12 o'clock expo which is now running at full force.  Slayer now has a large force of M&M's right in front of JJu's natural expo and he sends up 5 tanks which siege up from long distance and began ripping the zerg expo apart.  Slayer moves his M&M's into the fray where they speed up the killing.  Rape

Slayers tanks manage to snipe out the hatch that was placed on JJu's choke as they take out his expo, but when the expo is decimated, Slayer sends his science vessel to scout JJu's main and discovers that his zerg opponent has a large, formidable force of lurkers/hydras inside his main, Slayers force holds there position outside JJu's choke, and don't push on into his main.

army of fighters  

JJu now has his 3 o'clock running again and is gaining minerals from both his 12 o'clock expo and his 3 o'clock expo.  JJu also has a drone on the 5 o'clock island ready to make and expansion if needed.

Mini-map update

mini map

 

JJu morphs in 2 hatcherys at his 12 o'clock expo which brings it to a total of 3 hatch's at 12 o'clock.  Slayer still feeling behind in minerals expands right in front of JJu's main to the 9 o'clock,  In the mini-map u see all of slayers men around a mineral area, that's where he expands.

expanding again?

At this point Slayer has finally been able to jump ahead in the mineral race, and things are looking up for him.  JJu seemingly sensed this and started an expansion at 1o'clock and an expansion at the 5 o'clock island slot.  Both players continue there strategy's, Slayer has 5 rax's and pumps M&M's out of them continuously, while pumping tanks out of 2 factorys.  JJu has 6 hatch's and 2 more morphing in, and he pumps out hydras at an alarming rate with the size of his army grow by the second.  JJu begins receiving massive amounts of minerals when his 2 expansions begin production, he loads 4 ovies full of hydras/lurkers and unloads them on Slayers main.  As it appears when I watch this game over again JJu decides as soon as he drops that he wants this to be an all lurker drop, so the second the fighters hit the ground he burrows the lurkers and morphs the hydras into lurkers, IN THE MIDDLE OF THE ENEMY BASE.

    

I don't know what he was thinking. But as the hydras morph a group of M&M's arrive and kill all the mutating hydras, and then they finish off the rest of the lurkers.  Another failure drop by JJu.

interesting Losses in total amount to one starport.  Slayer has an extremely large army now between M&M's and tanks, and he begans to move his forces towards JJu's 3 o'clock expansion.  The zerg commander sees the approaching army of doom with on of his ovies, and JJu attempts to intercept the forces with his entire army.  The winner of this battle could go on to win the war.

 

Fight Fight

As I'm sure the pic above shows JJu's forces are absolutely picked apart by the tanks and M&M's.... Could this be the end?

Slayer moves all his forces into JJu's 3 o'clock expansion and absolutely thrashes everything, while JJu frantically try's to rebuild an army to compete with Slayers, though at this point it's looking bleak.  Although JJu does  manage to drop 2 lurkers right on top of Slayers 2nd expansion and blow up the cc there pausing gathering for a while.

killing JJu's expo Slayer then transports all his men to JJu's 1 o'clock expansion.  Where he sieges his tanks and rips the expansion apart in mere seconds, then he moves all his men if front of JJu's 12 o'clock choke.  At the same time this is happening JJu attacks Slayers 9 o'clock expansion with lurkers and he is forced to lift of his cc, halting any production from that expansion.  JJu also has morphed in a defiler mound and a greater spire,  He has begun production of mutalisks in his main, and even has 3 mutating into gaurdians.  Then something happens, something amazing, The wind blows through my room, and my dog barks, JJu, attacks Slayers forces at his choke with lurkers and hydras, he casts 2 dark swarms and is able to push slayers foces back, somehow and in someway JJu has given himself a chance.   
pull back From there it seems everything goes down hill for SlayerSlayer attempts to retake his position on the ramp just as JJu's 3 guardians morph in and they send Slayers force running home.  Both sides sit back and build up there force.  Slayer attacks JJu's 12 o'clock expansion twice but both time is denied by dark swarm/guardians.  But JJu has the advantage now,  JJu is gaining minerals from the 5 o'clock island and his 12 o'clock, where as Slayer is not gaining minerals at all due to JJu's new guardians that have begun to pick off Slayers SVC's.  Slowly Slayer loses all his tanks to guardians, and has run out of minerals, sensing defeat, Slayer concedes the match.

Victor: JJu

Thank you very much for ready my latest report I hope you enjoyed it!  And remeber this has been a Titans-Thesoby report, i've never been anyone else :).

Titans-thesoby


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