"AQD3, are you there? Please reply to, um... ANY of your responses... sheesh. This guy = opposite of comment whore" - YourRoleModel
|
| 1v1 ForbiddenZone + 1v1LostTemple | | | Author: | | | IP: | h25n1flsXXXX | | Date: | 05/12/03 12:05 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 2, Max: 6, Min: 5 Lifetime Rating for Ebenol: 5.6667 |   |

1v1 on the Forbidden Zone
The Forbidden
Zone is a semi island map with starting locations in the four corners.
There is a natural expansion just outside your main, and three
expansions in the middle.
The thing
about semi island maps is that air and ground control is equally
important, something that many new players (ME!!!) have problems with.
NazGul began
at the 11 o' clock position, and I began at the 7 o' clock position. I randomed Terran, as did
NazGul.
As the
Forbidden Zone is a semi island map, both of us decided to tech.
NazGul did a 3
(!) port wraith rush, and I did was going to test a Tank drop (Gols are
boring).
I scouted
NazGul with a floating rax, and found him on my first try.
I noticed his
wraith rush, and realized that I had almost no anti air.
I started
getting Goliaths and made some turrets in my base.
NazGul built a
Command Center a bit earlier than I did, and decided to harass with his
five Wraiths.
I sent some
SCVs down, which ran straight into NazGuls wraiths. I dropped four
goliaths and a tank in my natural and started expanding. NazGul,
however, already had an expansion, not fully running though.
As he with the economic advantage often wins in
TvT, I wanted to extinguish his economy.
I sent over
some tanks and goliaths, and they were highly successful in killing his
expansion.
He had some
wraiths and tanks as defence, which got killed fairly easily.
As he had no
expansion, I wanted to further increase the economic difference, and got
another expansion in the middle.
I was stupid though, and didn’t get gas there (argh.)
I dropped his
main with four tanks, which destroyed all his control towers (bye bye
dropships) and some SCVs. Of course, as I’m a stupid noob, I sieged all
my tanks, which got spider mined (ASDGHASJ).
With my
earlier mentioned dropships, I had noticed him moving a dropship and
some wraiths to the 2 o’ clock base. Just as he had started expanding, I
dropped some tanks and goliaths and flew over with my wraiths. He had
virtually no defence, and I destroyed the expansion.
He accused me of maphack, but I said ”OMFG UR STUPIDL OLOLOL” and told
him to watch the replay.
I think he did. Anyway, I knew I had the economic advantage, but
because of my crappy T macro (I'm a P player), I had tons of unused
minerals.
I sent over all my defences in the natural
towards NazGuls natural, hoping to kill it, once again.
It failed.
Really badly. I had no defences
in my natural, and NazGul sent over his troops,
which overwhelmed my expansion.
I managed to destroy his troops, but soon there were more. I was
screwed. As I realized that I was not capable of defending the expansion, or my main, I expanded at the 5 o'
clock position. I tried to stall his troops in my main, which was fairly
sucessful. As he destroyed my main, I figured that he
had quite a couple of tanks, but almost no goliaths. I started teching
to Battlecruisers.
My 5 o' clock
expansion grew. Not long after, I started getting Battlecruisers with
all the cash that I had (Because of my crap macro). As NazGul thought
that he had won the game, he didn't really do much. When both my main
and my expansion were destroyed, he realized that I was still alive. I
dropped his main, which was not too successful.
Even though I
had just almost been killed, I was in an economic advantage. I had one
running base, as did NazGul. I also had a dried out expansion in the
middle, and got another one not too long after, mainly because I needed
gas for my battlecruisers. By now I had about 6 Battlecruisers, as he destroyed the mined out expansion in the
middle. I decided to attack his main with the battlecruisers I had.
For some
reason, NazGul sent his wraiths up to his main (MAPHACK!!!), which
managed to kill my battlecruisers (omg, I suck). I hardly had any
battlecruisers left. I was still building BCs though. NazGul sieged a
fair amount of tanks under my ledge. As his army was pure tanks, this
wasn't too successful. He gathered a fairly large group of wraith and
tanks, and decided to once again attack my base. I had rebuilt most of
the battlecruisers I lost, and crushed his attack fairly easily. I
expanded outside my new main, which put me at an even higher economical
advantage. As I still had loads of minerals (GOD SAVE THE BAD MACRO!), I
figured that I might have a chance at winning. NazGul launched an
assault at my expansion in the middle, just as I sent over my
battlecruisers towards his main. My BCs destroyed his tanks once again.
He had gotten an expansion in the last middle gas&min exp, and as I
continued my voyage to his main, I noticed this. I attacked this
expansions with the battlecruisers I had. This totally ruined any chance
NazGul had for survival, and he said gg. We talked for a short while,
and ally ended.
(STATS ARE
STUPID AND MEAN NOTHING, WHY WON'T ANYONE LISTEN TO ME??)
Replay
TvZ on
Lost
As much as I dislike the lost temple, it's hard to find games on
anything else (excluding
fastest).
Anyway, I was sitting in Brood war swe-1, joining any games people
broadcasted, hoping to observe.
So, I joined a game, and wrote a report. I bring you,

Jinx.,
a red Zerg, spawned at the 9 position, and GoS-Sweden,
a teal Terran, started at 12 o' clock.
Jinx.
scouted the 6 position with his starting overlord, hoping to find his
opponent.
He then did the
extractor trick to get 10/9 and soon after he his spawning pool.
Jinx.
felt like getting an economy boost, and got an early hatchery in his
natural expansion.
His terran opponent, Sweden, double raxed
and got m&m with stim.
Jinx researched Lair and built
another hatchery in his main.
When the Lair finished, he threw up a spire in his main. Ebenol is gosu. FO REAL YO!
Not too long after, Sweden had a fairly
large amount of marines, medics and firebats.
He also had a dropship, which he used to lift up his marines &
medics up to the ledge where Jinx
had his main base. Jinx. saw this with
his overlord, and sent over his squad of mutalisks,
which managed to kill the dropship and the marines as they were
unloaded, killing them one by one
without doing any real damage..
However, Sweden had the rest of his troops
close to ledge, and they shot down a fair amount of mutalisk.

By now, Jinx. had some muta ling, while Sweden had a few marines and two medics.
Sweden took his marines and medics
and told them to retreat to his base, but Jinx.
followed
Swedens marines and medics to the
terran base, and killed the m&m.
He got some more mutalisk, and decided that it was time to attack.
The mutalisk and zerglings killed almost all the marines and medics,
and were probably going to win the battle, until two more marines got
out of the barracks, and fended the mutalisks off. If Jinx. would've sent a few more
zerglings/mutalisks, he would probably have won. Bummer.
Neither player had any real armies, and Sweden
decided that it was a good time to start expanding, or at least secure
the expansion.
Sweden was pumping marines and medics
out of three barracks, and had a large squad in no time.
He moved toward Jinx.'s base, hoping to
catch him without any units to defend with.
He did, however, have three sunkens and a creep colony, so Sweden waited outside Jinx.'s
base.
Jinx had gotten a Hydralisk Den,
which he needed for the feared Lurkers, the obvious counter to marines
and medics..
Sweden put some
marines&medics&firebat in a dropship, in order to damage Jinx's economy and tech. By the time they
arrived, Jinx was getting a Hive, to get
those lovely Ultralisks which would help the lurkers to kill the tanks,
which were obviously coming soon..
By
the time the drop arrived, Jinx only had
six Mutalisks and twelve zerglings building.
Sweden irradiated a mutalisk, which
made Jinx focus on getting it away from the
other mutalisks, while Sweden sent his
death squad of four marines, two medics and a firebat to Jinx's base.
The zerglings jumped out of their eggs, trying to run to his natural
expansion.
Too bad there were a bunch of firebats and marines, which killed almost
all the zerglings.
As Jinx had no defences in his main, the
terran warriors were able to completely halt any income from his main,
and destroy the spire that Jinx needed for
Mutalisks..
Once again, as Jinx was focusing on the
marines&medics in the main, Sweden
dropped a couple of marines in Jinxs
natural.
The dropship was only able to drop a few marines before the evil
scourge killed it.
The marines were positioned in a way which made it hard for the
zerglings to reach them.
By now, Jinx had virtually no income and
very little cash.
He managed to kill the dropped units, but it would be very hard to
recover from the blows on his economy. Sweden
had been pumping marines and medics, and was getting tank support to
deal with the sunken colonies.
Jinx mutated a drone into an
Ultralisk Cavern, as Swedens
marines&medics + one tank started moving towards his base. Jinx had finally started to get Lurkers, but it
was too late. The tanks fired their arclite shells at the sunken
colonies, and they destroyed sunken after sunken, until there were none
left. Sweden moved his marines and medics
into Jinx.'s base, and Jinx
surrendered.

Replay
[pun]
Seems like Jinx was Jinxed.[/pun] |
|
|
|
|