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Static defenses, and why they suck. 8)
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Author:Phoenix-S-
IP:XXXX
Date: 07/27/99 08:07
Game Type: Starcraft
Labels:Starcraft(1), Text Only(1)
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Report Rating: 2.5, # of Ratings: 2, Max: 3, Min: 2
Lifetime Rating for Phoenix-S-: 5.0714
This starts as a 1on1 on temple with me drawing terran at 6 and the other guy with zerg at 9. I start off with a pretty standart build, rax at 8 depo at 9. My scouting SCV quickly finds him and starts to attack his hatchery but before any damage was caused a pair of lings hatched and killed my poor SCV. After this I put 4 marines at my ramp fearing a rush, and started a 2nd barracks and 3 more depoes. Once I had 16 marines I attacked, 4 stayed at the top of my ramp while the others attacked, He had expanded early and had 2 sunkens up at his natural below his ramp, and about a dozen zerglings. My marines drew out and slaughtered the zerglings and ran up the ramp, 6 made it to his COMPLETELY defensless main base and proceeded to kill 4 overlords, 8 drones, and 8 zerglings that hatched while they were there before being drivin off. In this time I had been coninously pumping out marines and built a 3rd rax so by the time my first attack was dead a second was already on its way. I used 16 marines in this attack. At his natural I killed about 20 zerglings then charged up the ramp righrt by the sunkens AGAIN. 12 marines made it up this time and he had built ZERO sunkens at his main even though I had almost deystroyed it before this way. I proceeded to kill ALL his drones, his spawning pool, a pair of overlords and a second hatch along with many many zerglings before he left and I got a victory.
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