"Don't macro so much - make more units instead" -DarkHawke
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| Read this one... | | | Author: | | | IP: | XXXX | | Date: | 11/22/99 10:11 | | Game Type: | Starcraft | | Labels: | none | | Report Rating: , # of Ratings: 2, Max: 6, Min: 6 Lifetime Rating for AngylOfDeath: 6.5000 |   | I played a few ladder games this morning as well as a couple games with Snowjob that were quite fun. Six sunkens > 12 marines and medics (game 1) and 4 wraiths > 3 devourers. Also ensnared, unupgraded m&m < cracklings, heh.
But this report is about a fun TvP game I played. This guy was pretty good and we ended up having a nice game. I'm really starting to like these hairless monkeys and no longer feel like this is my weakest match-up (for some reason I always lose vs. zerg as toss). Well, without further ado...
Map - Lost Temple (if you don't know then you've been playing too much BGH)
AngylOfDeath - Random Terran
@RYU_ - Chosen Protoss
This should be a good match-up. The guy has a lot of games and very few disconnects so he's pretty close to his real rating (~1150 or so).
I spawn at the 12:00 start and begin with a wall-in and build a rax at 12. Another supply depot and refinery soon follow. The SCV who built the choke depot finds the guy at the second place he looked (6:00) and after some serious probe harassment I decide to leave him alone and send the SCV back to mine. However, I noticed a citadel of adun going up prior to leaving. His probe found me around the same time and went up in a puff of smoke and metallic shards. Nope, no scouting report for you. After my first pair of vultures pop out I lay mines on the ramp and begin an engineering bay as well (because I don't trust my vulture micro yet. When I get 7 vultures I decide it's time and lift the barracks again and lay some more mines around my ramp and head down to his base. One of my vultures got too close to some DT apparently and died. I keep going and start mining his natural. Suddenly my mines at the natural pop up and I manage to just barely get my vultures out of the way as what appeared to be 4 DT ate it. I send an SCV and 2 tanks down to his base and begin a starport.
My vultures run up the ramp to get a peek and see 4 goons. The siege begins, and I build a turret there as well. When the turret finishes it blasts an observer. Again, I must really suck at this sieging thing and he runs my ass over with 2 DT and about 6 goons. My tanks finish the goons, and one of the DT, but the other one managed to evade the mines and gets my tank.
Actually, the reason I got ran over is that I had 2 tanks in a dropship heading towards his mineral line. One cannon disappears and then probes start disappearing too. I must have killed 6-8 before he got the rest out of there. Some goons come, but die before my tanks died ingloriously to probes. The dropship makes it home ok. Strong. I decide the time is right to expand and grab an SCV and fly him to the top left to start a base. A second dropship loads up a tank and 4 marines to defend the fledgling expansion. He probes my front, but decides against an attack on a high ground bunker with about 5 tanks behind it. A scan reveals an expansion at the 9:00 main, but no others for the time being. I scan his main but am puzzled by the lack of units and send out a marine to see what's up. About 10 goons and a pair of high templar greet him in the middle.
Damn, again I'll have to start a slow push from my base. Science vessels reveal observers everywhere and my range upgraded goliaths kill 3-4 poking around my base. He tries to reaver drop my island expansion and manages to kill a few SCVs before he runs away after I reposition my tank. I make a pair of wraiths b/c of his shuttles and get the reaver anyway as his shuttle was hanging around the cliff at the 9:00 natural.
I expand to my natural and start pushing once my upgrades hit 2-2. I notice that his goons are only at 1-1-0 and that about 8 templar are also stationed in the middle. Further scans reveal that he's expanding like a whore, so I commence some serious "turbo newbie"-ing. I take out the 6:00 natural with 2 tanks before a shuttle with 4 DT ends my fun there. Another shuttle with 2 tanks is accompanied by a science vessel and 2 wraiths and tears up the bottom right island. I do it again at the 9:00 natural but corsairs chase away my wraiths and vessels and a pair of goons takes out my tanks, but not before I blasted the nexus.
My upgrades hit 3-3 and scans reveal about 60 goons, 12 templars, and a handful of DT in the middle. Hmm. I have about 3 control groups of tanks and 2 of goliaths along with 4 science vessels. This could be interesting. His upgrades were at 2-2-1 now and we simultaneously decide that it's time to kick ass. I don't even think most of his templar even got a storm off as I microed my tanks killing them before they got in range and dmatrixed when he did. When all was said and done I had about 18 tanks and a handful of goliaths (I lost a pair of vessels somehow) with another 12 random ground troops coming to reinforce.
Scans find another expansion at the 3:00 main which I take out with a dozen tanks or so. We fight one more major battle, but his forces are quickly routed as my (now) superior production out of 6 factories destroys his units easily. I take the 3:00 natural and the middle and he decides to call it quits. Good stuff.
Not sure why he was so stubborn about using dragoons. Personally, I'd go with mass zealots and maybe a control group of goons. Maybe he thought his templar would do better. Any ideas on how to stop this kind of push protoss experts? He had a little dweb action but I shot down a bunch of sairs with the upgraded goliaths pretty easily. Also I wonder how mass zealots would do b/c unsieged tanks really rape zealots, and the goliaths would be taking free shots the whole time. I was scanning the whole time so I wasn't really worried about carriers and could have had plenty of ghosts and goliaths to stop that.
| | Battle Shots! |  My leftovers...no orange leftovers =)
 A good way to kill an expansion...I did this 3 times.
 The stats...terran can win even when outresourced...good stuff.
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